Search Issue Tracker
Not Reproducible
Votes
0
Found in
2018.1.0b6
Issue ID
1001515
Regression
Yes
Unity 2018 Beta is crashing in "ConstantString::assign" when using Scriptable Wizard
How to reproduce:
1. Download attached project
2. Locate the My Tools tab
3. Select "Powerup Wizard"
4. Click the create new button
Actual result: Unity 2018 crashes when attempting to use Scriptable wizard, with null values
Reproduced with: 2018.1.0a6-2018.1.0b6
Not reproduced with: 2017.3.1p1, 2018.1.0b7
-------------------------------------------------------------
Fixed from: 2018.1.0b7
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on mono_dump_native_crash_info when changing a Particle System Renderer’s Material Shader to Standard Unlit
- VFX Prefab doesn’t have Preview icon in Project window and Preview window is empty in Inspector window
- “RenderSettings customReflection texture has invalid type” error keeps getting thrown even when Environment Reflections was set back to Skybox from Custom with an invalid texture
- Particle System with the custom Material breaks the Scene view when the material is using a Shader Graph with the Texture with the power of negative value
- Invalid asset path & Invalid value for font MissingAssetReference Warnings are spammed when deleting a Font used by any Element in UI Builder
Add comment