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[SpritePacker][iOS] Sprites are packed inefficiently for iOS platform
Steps to reproduce: 1. Open the attached project2. Switch to iOS platform3. Open 'Sprite Packer' (Windows/Sprite Packer)4. Click 'Pa... Read more
[WheelCollider] Suspension generates negative forces on high damper values
Repro steps: 1) Create a new project and import the package I attached2) Open scene Negative suspension force3) Run and notice the t... Read more
[FinalGather] "Template function should be specialized" error thrown whe...
To reproduce:1. Open attached project2. Open scene 13. Bake4. Notice "Template function should be specialized" error happens only fo... Read more
On iOS7 using dictation crashes app
To reproduce: 1) Download and open attached project2) Build and run for iOS3) Tap input field4) Press the dictation button5) Notice ... Read more
[LocalServer] NetworkServer.RegisterHandler ignores local connection
Repro steps:1) Open the project and test scene2) Run and notice console window shows two messages (Instead of four)3) Notice in the ... Read more
[SceneView] pixelHeight returned after Repaint is increased by 2
Steps to reproduce: 1. Open attached project2. Open scene "testBug"3. Select Main Camera in hierarchy and notice that two different ... Read more
Prefab name isn't updated in Assets window when its name is changed thro...
Steps to reproduce: 1. Open attached project "PrefabNameChangeBug.zip"2. Open scene "repro"3. Run it4. Select "Capsule" prefab and i... Read more
Impossible to change Animator parameter's values in Animator Window usin...
How to reproduce:1. Open the attached project1. Open Main scene2. Open Animation Window3. Select Player in hierarchy4. Add Property ... Read more
Crash when deallocating memory in DirectorManager
To reproduce:1. Open attached project2. Open scene Viking village3. Crash in MemoryManager::Deallocate (full stacktrace in editor log) Read more
Configurable Joint Target Position & Target Velocity are Inverted
Steps to reproduce:1. Create a Capsule and place a configurable joint on it.2. In X,Y, and Z Drive, change the mode to Position and ... Read more
All about bugs
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