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System.Environment.GetCommandLineArgs() method returns incorrect values ...
How to reproduce: 1. Open the attached 'project-1215557.zip' project 2. Build and run the project 3. Observe the Debug Console outpu... Read more
[Camera] Camera preview does not display visible world space canvas
1. Create a new project. 2. Create a Canvas with a visible UI element. (i.e. GameObject -> UI -> Button) 3. Select Canvas in Hierarc... Read more
Canvas and Light's Render Mode's drop down values are the same when insp...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Select the "Canvas" GameObject in the Hierarchy 3. I... Read more
Sprite names are not updated in the Project window when renaming them in...
Steps to reproduce: 1. Open the attached project "case_1215564-Alien_Storm.zip" 2. In the Project window under Assets/Sprites/Lasers... Read more
[Post-Processing] InvalidOperationException errors are continuously thro...
Post-processing profile preset properties disappear on resetting and InvalidOperationException errors are thrown continuously. Step... Read more
Unity Editor update checker ignores new Unity version when opened in Uni...
How to reproduce: 1. Create a new project or open an existing one 2. Open the Unity Editor update checker (Help -> Check for Updates... Read more
HDRP template asset previews are not generated in Project Browser
How to reproduce: 1. Create a new HDRP template project 2. Navigate Assets > ExampleAssets > Materials in Project browser Expected ... Read more
[XR][Vulkan][Multiview][Oculus Quest] Views for both eyes are rendered i...
Repro steps: 1. Open attached project 2. Make sure Vulkan is used as the Graphics API 3. Edit -> Project Settings -> XR Plugin Manag... Read more
Custom Shader does not render when its SubShader has a tag "RenderPipeline"
How to reproduce: 1. Open the project "case_1204237-SubShaderTag" 2. Open the Scene "SampleScene" 3. Observe the GameObject "Cube" i... Read more
ArgumentException is thrown when UnityEditor.AssetDatabase:SaveAssets() ...
Reproduction steps: 1. Create a new project 2. Attach a new script to any GameObject in the Scene 3. Edit script with "AssetDatabase... Read more
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