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[2D] Exception thrown continuously on creating Range in the preset of Sp...
Assertion failed exception is thrown continuously on clicking the Create Range button in the Preset of Sprite Shape Profile asset wh... Read more
Input value of Sliders are not changed when holding and moving the mouse...
On dragging the mouse cursor over the input field of the following properties don't change its value in the Skinning Editor.Properti... Read more
[2D] Category List dropdown doesn't expand on clicking its title in the ...
Category List dropdown doesn't expand on clicking its title in the Inspector when Sprite Library Asset is selected in the Project wi... Read more
[MacOS] Wrong Refresh Rate is returned on Mac with changeable Refresh Ra...
How to reproduce:1. Download and open project 'refreshRate.zip'2. Open scene 'SampleScene'3. Enter Play Mode4. Observe Console outpu... Read more
[Quick Search] Icon for edit Collider is blurred in Preview Inspector of...
Icon for edit Collider is blurred in Preview Inspector of the Quick search window. Refer attached screenshot Steps to repro:1. Creat... Read more
[Quick Search] Quick search window is not getting refreshed for added co...
The quick search window is not refreshing for added components of the game object and is refreshing properly for other components of... Read more
error DCICE007 is thrown when Job.WithDisposeOnCompletion is used
How to reproduce:1. Open the attached project("ECS.zip")2. Observe the error Expected results: The field for the local captured vari... Read more
[Quick Search] Double sided Global Illumination field is clipped with it...
[Quick Search] Double sided Global Illumination field is clipped with its checkbox. Double-sided Global Illumination field is clippe... Read more
Spamming error: `GLSL: Shader cannot be patched for instancing.` When en...
This was resolved through this PR:https://ono.unity3d.com/unity/unity/pull-request/115385/_/st/scene-render-outline-wire-performance... Read more
[Editor] MissingReferenceException when deleting a selected Particle Sys...
Repro steps:1. Create a new particle system and select it2. Move in the scene view to make it active and press Delete to remove the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class