Search Issue Tracker
[Mesh Output] Connecting a noise operator to an Output Mesh' Transform t...
Repro steps: 1. Create an 'Output Mesh' contextual node. 2. Create a Perlin Noise 3D operator. 3. Connect any Noise output into any ... Read more
[HDRP] DXR Wizards DefaultSceneRoot points to volume located in Packages...
When HDRP wizard runs it creates folder HDRPDefaultResources in the project, however, it never uses the volumes inside. This is beca... Read more
When exiting and returning to Holographic Remoting Player on HL2, Unity ...
DESCRIPTION When exiting and returning to Holographic Remoting Player on HL2, Unity 2018 LTS crashed. NOTES Bug I was expecting was... Read more
HideInMenu attribute on a custom Marker class does not hide it from the ...
1) Add the file that is linked to this case (see first comment) to your project. 2) Create a new timeline asset. 3) Open the timelin... Read more
ECS/Hybrid Rendering fails to build for UWP
Setup a UWP/Mixed Reality/ARM64 configuration (for HoloLens 2) to build a simple cube scene with Hybrid Rendering/ECS using latest p... Read more
macOS Native Plugins not detected or misplaced in Builds
Pending further investigation on PS4 test failures @andews https://ono.unity3d.com/unity/unity/pull-request/102500/_/platform/misc/... Read more
Shader Graph sticky notes can not be copied and pasted
1. Create a new project 2. Install Shader Graph package 3. Right-click in Project Browser -> Create -> Shader -> Unlit Graph 4. Open... Read more
Tessellation/surface shaders are throwing graphical artifacts when Terra...
How to reproduce: 1. Open attached project "case_1198997-REPRO.zip" 2. Open Terrain scene 3. Select Terrain Game object 4. Open Insp... Read more
Input System Custom Binding broken / not registered when using RuntimeIn...
Steps to reproduce: 1) Open user's attached project "UnityTouchSamples.zip" 2) Make sure you have no "Scenes in Build" 3) Build 4) N... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Editor] Profiler (Standalone Process) "Live" button is greyed out by default
- UIToolkit bindings on RadioButtonGroup is not displaying the selected radio button when the choice list is bound
- Sprite shadows are not rendered when the light source is placed near the sprite
- Multiple Video Players are not playing simultaneously when played in WebGL
- "Rename Prefab File?" window does not pop up when renaming Prefab in the Project window