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0
votes
Fixed

[ProBuilder] Editor terminates with return code 0 when "New Poly Shape" ...

Package: Probuilder

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Feb 19, 2020

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Version/s: preview.2 - 4.3.0

"Fatal Error!" dialogue pop-ups when a "New Poly Shape" is created and undo is performed, along with error: "Application will termin... Read more

0
votes
Not Reproducible

[ProBuilder] Vertical scrollbar is not working from Actions panel in the...

Package: Probuilder

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Feb 19, 2020

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Version/s: preview.2 - 4.3.0, 4.2.3, 4.2.1

Vertical scrollbar doesn't work on scrolling mouse button as well as dragging the scroll handle upwards or downwards, However it wor... Read more

0
votes
Won't Fix

EditorGUILayout.Popup does not display remaining folders when a folder h...

IMGUI

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Feb 18, 2020

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Version/s: 2017.4, 2019.3.0f6, 2020.1

Reproduction steps: 1. Open the attached project "case_1220958-PopUpBug.zip" 2. In the Project window under "Assets/Scenes" open "Sa... Read more

0
votes
By Design

[Android] UnityEngine.InputSystem.EnhancedTouch.Touch Value Not Initiali...

Package: Input System

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Feb 19, 2020

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Version/s: preview.4 - 1.0.0

Steps to reproduce: 1. Open User's attached project "Block Quest 2.0.zip" 2. Build it to an Android device 3. When app is opened, pr... Read more

0
votes
Fixed

Script names containing non-ASCII characters are not printed correctly t...

Scripting

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Feb 17, 2020

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Version/s: 2018.4, 2019.3.0f6, 2019.4, 2020.3

How to reproduce: 1. Open the attached project "Accents.zip" 2. In the Project View select zzz.cs and click reimport 3. Observe the ... Read more

0
votes
Fixed

[HDRP] 'HDRP/Unlit': Ray Tracing Shader compilation is not supported err...

Package: Scriptable Render Pipeline HD

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Feb 19, 2020

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Version/s: 7.2.1

'HDRP/Unlit': Ray Tracing Shader compilation is not supported errors are thrown after updating HDRP package from 7.1.7 to 7.2.1. St... Read more

4
votes
Fixed

[Windows] Editor uses one CPU Logical Processor at 100% while the game i...

Audio

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Feb 14, 2020

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Version/s: 2019.3.0a6, 2019.3.1f1, 2020.1

Reproduction steps: 1. Create a new project 2. Enter Play Mode 3. Pause the game 4. Inspect loads on all of CPU's Logical Processors... Read more

0
votes
By Design

[ShaderGraph] Animation of the Fresnel Effect with Time and Remap is not...

Package: Shader Graph

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Feb 19, 2020

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Version/s: 7.2.1, 7.2.0, 7.1.8, 7.0.1

Created one Animation of the Glowing effect with Fresnel, Time and Remap nodes in the Shader Graph. After applying it to the Cube or... Read more

0
votes
Fixed

[URP] Scriptable render passes which don't require a bound render target...

Package: Scriptable Render Pipeline Universal

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Feb 18, 2020

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Version/s: 7.1.8

How to reproduce: 1. Open the attached project 2. Add the "UniversalRenderPipelineAsset" to project's scriptable render pipeline 3. ... Read more

0
votes
Fixed

Inspector's "Set to Value of X" context menu fails when setting bool values

Inspector Framework

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Feb 19, 2020

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Version/s: 2017.4, 2018.4, 2019.3, 2020.1, 2020.1.0a23

How to reproduce: 1. Create a new project and open it 2. In the Hierarchy Create two new cubes and name them "First" and "Second" 3... Read more

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