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Applying overriden name of nested Prefab is silently ignored
How to reproduce: 1. Open user's attached 'PrefabBugRepro.zip' project 2. Open 'SampleScene' Scene 3. Select 'Parent Prefab' GameObj... Read more
Cannot read non-solved IK position when using GetGoalPosition
How to reproduce: 1. Open the user's project 2. Press Play Expected result: Ray is drawn where the foot would be if an animation wa... Read more
Unlit Shaders on Mesh objects call ForwardAdd and ForwardBase in the wro...
How to reproduce: 1. Open User's attached "SurfaceShaderUsePassBug.zip" project ("Switch target" if prompted) 2. Load "SampleScene" ... Read more
Edit Collider button is missing in collider component when multiple coll...
How to reproduce: 1. Open the attached 'project-1190980.zip' project 2. In the Hierarchy window select 'Cube' 3. Observe the Inspect... Read more
Hybrid Renderer throws 4 errors on import when HDRP 7.1.1 or above is in...
Reproduction steps: 1. Create a new HDRP template project 2. Open the Package Manager window to check if HDRP 7.1.1 or above is inst... Read more
Builds that contain terrain using the Nature/Terrain/Standard shader pro...
How to reproduce: 1. Open user-submitted project (HeadlessTerrain) 2. Open the SampleScene 3. Make sure the Terrain has its material... Read more
[Input System] Input from before game has started may leak into game
This can be seen in SimpleDemo, for example, when going into play mode and finding that the player is suddenly looking at the ground... Read more
[IMGUI] Project Settings window main Menu Item's symbols are not fully d...
Reproduction steps: 1. Open any new or existing project 2. Go Edit -> Project Settings 3. Inspect Project Settings main Menu Items ... Read more
Setting a default preset for any UI component throws a Recursive Seriali...
How to reproduce: 1. Create a new Unity project 2. Create a UI > Text GameObject 3. Select the GameObject and create a preset for th... Read more
Scene window freezes when holding right mouse button in maximized Scene ...
How to reproduce: 1. Create and open a new project 2. Drag the cursor into the Scene window 3. Press Shift + Space 4. Right-click on... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- PlayerPrefs get corrupted when a minimized fullscreen Player is closed through the Taskbar
- "To Debug, run app with -diag-job-temp-memory-leak-validation cmd line argument. This will output the callstacks of the leaked allocations." warning is printed when JobTempMemoryLeakValidation switch is enabled
- Main Thread stalling when loading Audio Source asset asynchronously while preloading another Audio Source asset
- Material artifacts occur in the Material Preview window when baked lighting is applied to scenes
- “ArgumentOutOfRangeException” after saving, reseting and re-add Default Tile Palette Tools to the list in Preferences window