Search Issue Tracker
Fixed in 2018.2
Votes
0
Found in
2018.1.0b5
Issue ID
997152
Regression
No
GameObject is affected by animation curve when in Animation window it is shown as missing
Steps to reproduce #1:
1. Download attached project and open "test" scene
2. Select "Humaniod_NewRoot" GameObject
3. Play animation in Animation window
4. Notice that cube still linked to animation thought animation window show that path is incorrect.
Step to reproduce #2:
1. In "test " scene copy "Human" GameObject's Animator controller
2. Remove Animator controller from "Human"
3. Create new GameObject
4. Make "Human" child of new GameObject
5. Paste Animator controller on New GameObject
6. Play animation in Animation window
7. Notice that cube still linked to animation thought animation window show that path is incorrect.
Expected results: Cube should not be affected by animation as path is incorrect
Actual results: Cube is affected by animation curve
Reproduced with: 2018.1.0b6, 2017.3.1p1, 2017.2.1p3, 2017.1.3p1, 5.6.5p1, 5.6.0a1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] SystemInfo.systemMemorySize returns negative values
- [Physics Debugger] Colliders are visualized even if their Layer is not selected in the Show Layers property
- Crash on PAL_LocalIPC_IsConnected when IPC fails on launch
- [macOS] Video Player's 5.1 audio channel layout is incorrect when outputting to Audio Source
- AssetDatabase is overwriting GUIDs
Add comment