Search Issue Tracker
By Design
Votes
0
Found in
2018.1.0b5
2018.1.0b6
Issue ID
998514
Regression
Yes
[Regression] NativeArrayOption.None no longer working, compilation error appears
How to reproduce:
1. Open new project
2. Write NativeArray in script
"NativeArray<Vector3>(m_NumberOfCubes, Allocator.Persistent, NativeArrayOptions.None);"
Actual result: There is a compilation error
Reproduced with: 2018.1.0b5, 2018.1.0b6
Not reproduced with: 2018.1.0b4
Regression since: 2018.1.0b5
Workaround: change NativeArrayOptions.None to NativeArrayOptions.UninitializedMemory
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
- Errors and warnings are thrown after installing Visual Effect Graph Learning Samples
Add comment