Search Issue Tracker
Fixed in 2018.2.X
Fixed in 2017.3.X, 2018.1.X
Votes
0
Found in
2017.3.1p1
2018.1.0b5
2018.2.0a1
Issue ID
998434
Regression
Yes
uGUI Object positions change after entering Play mode when Canvas Render Mode - Screen Space Camera and Camera position is non 0
Steps to reproduce:
1. Open attached “ScreenSpaceCamera.zip” Unity project
2. Open “Main” scene
3. Select “Main Camera” object in Hierarchy
4. Change camera’s transform position to any non-zero value (e.g. position (1,0,0)) in Inspector
5. Enter Play mode
Expected results:
uGUI object positions do not change after entering Play mode
Actual results:
uGUI object positions change after entering Play mode and changes remain after exiting Play mode
Reproduced in: 2018.2.0a1, 2018.1.0b6, 2018.1.0b5, 2017.3.1p1,
Didn’t reproduce in: 2018.1.0b4, 2017.3.1f1, 2017.2.1p3, 2017.1.3p1
Regression introduced in: 2018.2.0a1, 2018.1.0b5, 2017.3.1p1
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
- Previously deleted “DefaultLookDevProfile“ is present when upgrading the Editor version
- [Ubuntu] UI text and buttons are missing spaces in Unity Version Control > New Workspace window
- "Inherit attribute is not supported" warning is shown but attributes are available in VFX Graph Output and Update blocks
benzsuankularb
Mar 02, 2018 04:05
Does 2018.01b8+ got fixed
If yes then it's still happened