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Fixed in Unity 2018.2

Votes

0

Found in

2017.3.0p4

Issue ID

995079

Regression

Yes

[iOS] Display.SetResolution silently fails during first frame

iOS

-

-

Priority: 2Necessary for shipping a final release

-

Severity: 3Secondary functionality broken

Steps:
1. Build and run attached project ("DisplayManagerFail.zip") for iOS (iPad mini recommended)

Expected: resolution is set to 1024x768.
Actual: resolution is not changed. It stays at 2048x1536.

Reproduced with: 2017.2.1p3, 2017.3.1f1, 2018.1.0b6.
Not reproduced with: 2017.3.0p1.

Tested with: iPad mini 3 (iOS 10.3.2).

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