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Votes

0

Found in

2017.3.0p1

Issue ID

998737

Regression

No

Unlit shaders are not writing to the depth buffer

Shaders

-

Steps to reproduce:
1. Download and open the attached project
2. Observe focusing of cubes in the Game Window

Expected result: all objects are unfocused/focused equally
Actual result: unlit shader object is focused independently

Reproduced on 5.6.5p1, 2017.1.3p1, 2017.2.1p3, 2013.1f1, 2018.1.0b6, 2018.2.0a1

Notes:
- Changing effect values around may yield the desired result, but ideally should not be needed
- Bug appears in both PostProcessing Stack v1 and v2

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