Search Issue Tracker
Fixed in 2018.2.X
Fixed in 2017.2.X, 2017.3.X, 2018.1.X
Votes
0
Found in
2017.3.0p1
Issue ID
991154
Regression
Yes
[Regression] UWP project fails to build under .Net Native tool chain in Visual Studio
How to reproduce:
1. Download attached project file
2. Change platform to UWP and Build
3. Open Visual Studio solution
4. Change Configuration to Debug x86
5. In project settings, Build section, mark "Compile with .Net Native tool chain" checkbox true
6. Build on Local Machine
Actual result: App fails to build with error "RHB0011: Internal error: 'pchTypeNameEnd[0] == L'>"at'f:\dd\ndp\rh\src\tools\rhbind\makepdb.cpp:998"
Reproduced with: 2017.2.1p3, 2017.3.1p1
Not reproduced with: 2017.2.0f3
Regression since: 2017.2.0p3
-----------
Fixed on: 2017.4.1f1, 2018.1.0b11, 2018.2.0a4
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Add comment