Search Issue Tracker
Fixed in 2018.2.X
Fixed in 2017.2.X, 2017.3.X, 2018.1.X
Votes
0
Found in
2017.3.0p1
Issue ID
991154
Regression
Yes
[Regression] UWP project fails to build under .Net Native tool chain in Visual Studio
How to reproduce:
1. Download attached project file
2. Change platform to UWP and Build
3. Open Visual Studio solution
4. Change Configuration to Debug x86
5. In project settings, Build section, mark "Compile with .Net Native tool chain" checkbox true
6. Build on Local Machine
Actual result: App fails to build with error "RHB0011: Internal error: 'pchTypeNameEnd[0] == L'>"at'f:\dd\ndp\rh\src\tools\rhbind\makepdb.cpp:998"
Reproduced with: 2017.2.1p3, 2017.3.1p1
Not reproduced with: 2017.2.0f3
Regression since: 2017.2.0p3
-----------
Fixed on: 2017.4.1f1, 2018.1.0b11, 2018.2.0a4
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Add comment