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0
votes
By Design

Tree placement ignores option to not save

Terrain

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Jul 19, 2014

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Version/s: 4.3.0f3

Painting trees onto terrain does not cause you to be prompted whether or not you wish to save your work when you exit the Unity edit... Read more

0
votes
Fixed

Black lightmap on co-planar faces of non-uniformly scaled cubes

Global Illumination

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Jul 21, 2014

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Version/s: 5.0.0a17

Lightmaps were generated with the On Demand GI Workflow from a scene lit only by a Skybox (or only by Sky Light Color). The scene i... Read more

0
votes
Fixed

Text shadow color changes to black when text is edited on runtime

UI

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Jul 18, 2014

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Version/s: 4.6.0b12

1. Open attached project 2. Open scene "Scene1" 3. Press play 4. Text won't have any shadows(white shadow color) 5. Write some text ... Read more

0
votes
Duplicate

Adding a script which adds itself to the object in OnAwake recursively,...

Scripting

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Jul 18, 2014

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Version/s: 4.6.0b12

To Repro: 1. Run scene 'test', if you’re on windows Unity should crash, if you’re using OSX ‘StackOverflow’ exception should be thro... Read more

0
votes
Fixed

Collider 2D cannot be easily edited when it's gameObject's transform sca...

Physics2D

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Jul 20, 2014

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Version/s: 5.0.0a17

To Reproduce: 1. Open scene in the attached project, double click 'largeQuad' in hierarchy 2. Click shift, it's collider cannot be ... Read more

0
votes
By Design

Input.getTouch(x) resets after finger is released

iOS

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Jul 15, 2014

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Version/s: 5.0.0a16

If you touch the screen with one finger, then a second finger and release the first touch, then Input.getTouch(0) will return the po... Read more

0
votes
Fixed

On importing tree folder - the tree lost its material

Camera

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Apr 10, 2014

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Version/s: 5.0.0a6

On importing tree folder(speed tree) - the tree lost its material 2) How can we reproduce it using the example you attached 1 Creat... Read more

0
votes
Duplicate

Surface>Colored Specular shader loses SpecMap img if

Global Illumination

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Jul 21, 2014

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Version/s: 5.0.0a17

Surface > 'Colored Specular' shader loses SpecMap img if Lightmapping is 'On' 1. Setup object to use material with Colored Specular... Read more

0
votes
Fixed

Upside-down orientation causes device with iOS8 to restart

iOS

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Jul 15, 2014

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Version/s: 5.0.0a16

When default orientation is set to auto-rotation and device with iOS8 is turned upside-down, it restarts Read more

0
votes
Duplicate

Surface bump shaders get blurry when using with lightmapping

Global Illumination

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Jul 18, 2014

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Version/s: 5.0.0a17

Bumps on surface bump shaders get blurry when using lightmapping 1. Assign object a surface shader with bumps and make it static 2.... Read more

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