Search Issue Tracker
scripting_class_is_subclass_of(replacementClass, GetMonoManager().TypeTo...
Steps to reproduce: 1. Create empty game object 2. Add Rect Mask 2D 3. Try to remove RectTransform component 4. Notice expected pop... Read more
[Timeline] Fields no longer marked as recordable / being recorded when ...
To reproduce: 1. Open attached project 2. In Hierarchy window, select Main Camera 3. In Timeline window, enable and disable Recordin... Read more
[Timeline] Undo only detects timeline changes when Timeline window is open
To reproduce: 1. Open attached project 2. Open Timeline window 3. In Hierarchy window, select Main Camera 4. In Scene view, move the... Read more
R8 and RG16 doesn't work for ConvertTexture() as a destination format
Steps: 1. Open repro scene and hit play 2. Observe R8 and RG16 are rendering some artifacts Please see picture in comment for actua... Read more
com.unity.package-manager-ui errors in log on upgrading project to 2018....
Com.unity.package-manager-ui errors in log on upgrading project to 2018.1.0b5 to b6. There is no ability to run the project with th... Read more
null refference when Loading ScriptableObject whose class is in a dll
fixed in 2018.2.0a1 Read more
IME Input suggestion field appears offset from the actual input field
Steps to reproduce: 1. Open attached project 2. Open Scene "scene" 3. Enter Play mode 4. Try typing something like "nihongo" in the ... Read more
Disabling Low Resolution Aspect Ratios on Retina display causes scaling ...
Steps to reproduce: 1. Open attached project 2. Open Scene "scene" 3. Uncheck Low Resolution Aspect Ratios in the ratio drop down me... Read more
[Mac] Mouse input jumps by a large number at the end of movement
Steps to reproduce: 1. Open attached project 2. Run "Test" scene 3. Move mouse and observe the jump (the exact representation of wha... Read more
Editor crashes on (KERNELBASE) RaiseException when using ConvertToEquire...
How to reproduce: 1. Open the attached "EquirectCrash" project 2. Switch to Android platform 3. Open "SampleScene" and enter playmod... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when AddGameElement handles a generic type
- Interpolation 2D results are inconsistent when position.z = position.x is called on Late Update
- Game View's scale slider bar gets set to 2.5x when entering Play Mode
- Crash/Memory leak in a WebGL build when executing a very large switch statement multiple times
- [Asset Bundles] The Active Build Platform is being used instead of the build target to determine material/shader compilation