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Fixed in 2018.2.X

Won't Fix in 2017.4.X, 2018.1.X



Found in


Issue ID




Incorrect Root Motion in Transition Preview



This issue only happens in the context of an animation preview (Inspector) of a SM “Transition” that uses root motion.

Issue: RM animation is incorrect in the animation preview, looks like 2x transforms, but is correct at runtime.

- open attached project and scene
- select character GO and open Animator
- select a Transition and open Inspector previewer
- set playback speed to”0.1”
- play & scrub animation preview…
Bug: root motion is messed up (looks like 2x transforms)
Expected: same as runtime, root motion looks correct.

This is NOT repo in 5.6.4p3

Bug was introduced in 2017.1.0
Because alpha & beta builds have issues blocking proper bisection (project window + importer issues)…
Earliest version I was able to repro this in is…
Version 2017.1.0f1 (4d7fe18a2f34)
Branch: 2017.1/release

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