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Build settings window becomes unresponsive when switching to Facebook pl...
To reproduce: 1. Create new project 2. Open build settings 3. Switch to Facebook platform 4. Notice that Build settings window beco... Read more
Player settings are missing when Facebook module is installed
To reproduce: 1. Create new project 2. Open Build settings 3. Open Player settings 4. Notice that player settings are missing and bu... Read more
[VR] Camera Preview window broken in Play mode
The 'Camera Preview' window that's supposed to pop up when you select the camera doesn't work when in Play mode, and VR is enabled. ... Read more
Camera Preview disappears after locking Inspector Window
Ok, I figured out the bug. I'll provide more details in a comment below, but here are the basic repro steps: * Open up Editor * Mak... Read more
Occlusion Culling incorrectly culls point lights
Scene goes black because occlusion culling culls point light incorrectly. This happens in both editor (Windows and Mac) and player (... Read more
2D Raycaster doesn't capture IPointer/IDrag events
Steps to reproduce: 1. Open attached project 2. Open "main" scene 3. Enter play mode 4. Press/drag "3DColliders" object and observe ... Read more
[Hierarchy] Editor crashes while dragging and dropping gameobjects in hi...
To reproduce: 1. Open attached project. 2. Drag and drop 'game objects' in hierarchy for some time. Just like in attached video. To... Read more
[iOS][IL2CPP] Link Time Optimization prevent from creating stack traces
Reproduction steps: 1. Open the attached project. 2. Build the Unity project and open the Xcode project. 3. Go to "Build Settings"("... Read more
[iOS][Metal] Crash in "InvalidateState() + 64 at GfxDeviceMetal.mm:1343 ...
Reproduction steps: 1. Open the attached project. 2. Make sure graphics API is set to "Metal". 3. Build for iOS and open the Xcode p... Read more
Game Objects are not rendered in scene view
To reproduce: 1. Create new project 2. Add any Cube to scene 3. Notice that object is not rendered in scene view Expected: Object ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow