Search Issue Tracker
Fixed in 2018.2.X
Fixed in 2017.4.X, 2018.1.X
Votes
0
Found in
2017.1
2017.2.1p1
Issue ID
985786
Regression
Yes
Animation binding m_AnchoredPosition.z fails to register property modification for a specific UI animation
To reproduce:
1. Open project
2. Select Canvas gameObject
3. Open animation window
4. Play 'OldAnim' and 'NewAnim'
Expected: both clips will look identical
Actual: 'OldAnim' is broken, 'Could not register property modification for animation binding m_AnchoredPosition.z of object Image, modifications will not be automatically reverted' warnings are thrown
Reproduced on: 2017.2.1p3, 2017.3.1p1, 2018.1.0b6, 2018.2.0a1
Note: 'OldAnim' is created on 2017.1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Add comment