Search Issue Tracker
[5.6] Crashes often after baking reflection probes (or other RenderToCub...
Current 5.6/trunk code often has a crash after reflection probes are baked. 1. open attached project with 5.6 (nothing special, jus... Read more
Game Objects rotates only on global y-axis while x-axis and z-axis rotat...
Steps to reproduce: 1. Open attached project 2. Open scene "main" 3. Select gameObject "Cube" or create any other object 4. Rotate ... Read more
Create Scene Set throws an error
Create Scene Set throws an error To repro: 1. Create project. 2. Press Project -> Create -> Scene Set. Actual result: Error in l... Read more
Layout Groups scales its items wrongly if they have custom sprites. UI e...
Reproduction Steps: 1. Open attached project 2. Notice that there are four panels with Layout Group Components on them 3. Notice tha... Read more
SceneManager.UnloadSceneAsync does not unload EventManager and AudioList...
Reproduction steps: 1. Open the "bug.zip" project 2. Open the "SceneA" scene 3. Play the scene 4. Press the "Change scene" button -N... Read more
Input.GetKeyDown doesn't detect KeyCode.Print and KeyCode.SysReq on Wind...
Input.GetKeyDown doesn't detect KeyCode.Print or KeyCode.SysReq. This code will not work as intended: if (Input.GetKeyDown(KeyCode.... Read more
"Asset Changes" button does not open after updating the local changes
In Collab History, when the current commit is changed to another one, "Asset changes" button does not work as expected. When the but... Read more
[Terrain] Paint Details tab doesn't show preview icons for prefab detail...
1. What happened Paint Details tab doesn't show preview icons for 'details' that were created with Prefabs. 2. How we can reproduce... Read more
[Terrain] Paint Details: Opacity and TargetStrength = 1 gives unexpected...
What happened: Setting up Opacity = 1 and TargetStrength = 1 for Mesh detail produces some strange patterns when painting that onto ... Read more
Collab and Collab History tabs are all greyed out when the updates are s...
Collab and Collab History tabs are completely greyed out. On Mac OS X 10.9, these tabs are always grey and it is not possible to use... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes on StoredGraphicsBuffer::GetGfxBufferID when VFX Graph property is modified during Play Mode and Application.targetFrameRate is used to limit FPS
- Crash on NVAPI_Thunk when changing Player resolution while HDR display is used and Direct3D12 is set as the graphics API
- Only one out of multiple cameras is shown in the Play Mode while HDR display is used and Direct3D12 is set as the graphics API
- The "Paste Component as New" option is incorrectly displayed as active despite the action being prohibited
- "TLS Allocator ALLOC_TEMP_TLS" errors are thrown when unsuccessfully importing an FBX file