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Fixed in 2017.3.0f3
Votes
0
Found in
2017.2.0f3
Issue ID
989809
Regression
No
PostLateUpdate.PlayerUpdateCanvases spike when enabling / disabling components in layout group
To reproduce:
1. Open my attached project
4. Open Profiler and enter Play mode
5. Keep disabling and enabling Image game object (several times)
6. Exit play mode and check PostLateUpdate.PlayerUpdateCanvases in Profiler
Expected: PostLateUpdate.PlayerUpdateCanvases usage spikes from 20% up to 50%
Actual: PostLateUpdate.PlayerUpdateCanvases usage shows consistent performance
Reproduced in: 2017.1.3p1, 2017.2.1p3, 2017.3.0a4
Not reproduced in: 2017.3.0a5, 2017.3.0f3
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