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Fixed in 2017.3.0f3

Votes

0

Found in

2017.2.0f3

Issue ID

989809

Regression

No

PostLateUpdate.PlayerUpdateCanvases spike when enabling / disabling components in layout group

uGUI

-

To reproduce:
1. Open my attached project
4. Open Profiler and enter Play mode
5. Keep disabling and enabling Image game object (several times)
6. Exit play mode and check PostLateUpdate.PlayerUpdateCanvases in Profiler

Expected: PostLateUpdate.PlayerUpdateCanvases usage spikes from 20% up to 50%
Actual: PostLateUpdate.PlayerUpdateCanvases usage shows consistent performance

Reproduced in: 2017.1.3p1, 2017.2.1p3, 2017.3.0a4
Not reproduced in: 2017.3.0a5, 2017.3.0f3

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