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Worker threads for Enlighten are set up when launching a Server Build
How to reproduce:1. Create a new Unity project2. Open Build Settings3. Check the 'Server Build' option4. Build and Run the project E... Read more
Udp packets are queued up/delayed when await Client.ReceiveAsync in asyn...
How to reproduce:1. Open attached project "NetworkTest.zip" and scene "SampleScene"2. Enter Play mode and observe the Console window... Read more
[Vulkan][Win64] Using FullScreenMode.FullScreenWindow or FullScreenMode....
How to reproduce:1. Open attached project "case_1085673-MisalignUIBug.zip" and scene "SampleScene"2. Make sure "Edit" -> "Project... Read more
async void Method() => throw new Exception("Error") is thrown every frame
How to reproduce:1. Open attached project "AsyncExceptionBugReport.zip" and scene "SampleScene"2. Enter Play mode3. Observe Console ... Read more
[Test Runner]Clicking Rerun Failed button after Run all in play causes t...
[Test Runner]Clicking Rerun Failed button after Run all in play causes the test player to not close after running tests To Reproduce... Read more
Spawning objects via Timeline Signals causes Unity to add the same scene...
How to reproduce:1. Open the attached project2. Open the "SampleScene.unity" scene3. Press Play4. Once you see SampleScene appearing... Read more
"UnityLinker.exe did not run properly!" error when building
Steps to reproduce:1. Open user-supplied project2. Build on WebGL/Win IL2CPP Expected: buildsActual: fails to build with the errors ... Read more
Loading CodeAnalysis.CSharp on NET4.x cause a broken assembly error.
Steps to reproduce:1. Open original project "CSharpCodeAnalysis20182.zip"2. Press Play and observe console Expected result: No error... Read more
Game object doesn't rotate exactly by local X and Y values if Z value is...
To reproduce:1. Create a new project2. Create a Cube in the Hierarchy3. Switch to Local axis4. Set the Cubes transform rotation Z va... Read more
[Graphics, Textures] SRVs are not correct for Texture2DMSArrays
Steps to reproduce:1. Open attached project1. Play the "Sample Scene"2. Take a RenderDoc capture3. In the resource inspector navigat... Read more
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