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Fixed in 2018.1.X



Found in


Issue ID




Changes to the UI Image material color doesn't show up when the Image is masked



To reproduce:

1. Open the project, attached by the user (Shader Mask
2. Open the "Test" scene
3. Enter Play mode
4. Press Random Color button
5. Press Toggle Mask button a few times

Expected: changes to UI elements material show up on screen even when the element is masked with UI Mask

Reproduce in 5.6.5f1, 2017.1.3p1, 2017.2.1p3, 2017.3.0p4, 2018.1.0b5

By design: masked materials are copies of the original material with additional properties added through code. Setting the color on the original will not propagate through to the copy and we don't want to create the copy every frame due to performance costs "just in case the original has changed"

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