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[Shape] The gizmo in the shape module is visually offset based on the wo...
When parented, the Shape module's gizmo is affected by the world-position of the parent object. Repro steps: 1. Open Scene1 from at... Read more
Error about not found PerceptionRemotingPlugin.dll
-e: see title, error logged on opening editor, doesn't impact other things as far as I can see, but haven't tried any VR stuff --err... Read more
[OSX] Services tab layout is rendered like file manager window without p...
Prerequisites: You'll need to have collab project with some external commits that require reloading current scene. Steps to reprodu... Read more
Building through batch mode causes compiler to fail for the first time i...
Steps to reproduce: 1. Extract attached project "unity-delete-script-master.zip" 2. Open "run_test_case.bat" using text editor and ... Read more
Parameter Searchbar in Animator's window lose focus when creating new pa...
1. What happened Using the Animator Window, writing something in the search box and then creating a parameter blocks you to focus ag... Read more
WheelCollider sticks in Terrain collider
WheelCollider sticks in Terrain collider To repro: 1. Open project attached. 2. Using keyboard move car (from Standard Assets pac... Read more
Error: Cannot Initialize property Unity_Ads_ServiceEnabled. Properties s...
Error: Cannot Initialize property Unity_Ads_ServiceEnabled. Properties serialization is locked-down. Reproduces from time to time: ... Read more
[iOS][Handheld.PlayFullScreenMovie] Movie resets when minimizing and max...
Reproduction steps: 1. Download the attached '840951.zip' project. 2. Build and play the "1" scene for iOS. 3. Wait for movie to sta... Read more
GetHostEntry throws SocketException when machine isn't connected to the ...
Steps to reproduce: 1. Open attached project 2. Open scene "default" 3. Disconnect machine for the internet 4. Run scene and notice... Read more
Canvas scaling does not update when scaling Camera in orthographic mode
To reproduce: 1. Open the scene 2. Change "Size" field in orthographic camera 3. Notice how canvas size does not change in Scene vie... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes on StoredGraphicsBuffer::GetGfxBufferID when VFX Graph property is modified during Play Mode and Application.targetFrameRate is used to limit FPS
- Crash on NVAPI_Thunk when changing Player resolution while HDR display is used and Direct3D12 is set as the graphics API
- Only one out of multiple cameras is shown in the Play Mode while HDR display is used and Direct3D12 is set as the graphics API
- The "Paste Component as New" option is incorrectly displayed as active despite the action being prohibited
- "TLS Allocator ALLOC_TEMP_TLS" errors are thrown when unsuccessfully importing an FBX file