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EditorGUILayout.CurveField does not return edited curve when dynamically...
Reproduction steps(GIF attached):1. Open the attached project.2. Go to Window > Curve editor in the menu bar.3. Click on the curv... Read more
[GearVR] Unity application crashes while being idle
Reproduction steps:1) Download attached project or create a new one (attached empty project with osigs)2) Build and run an applicati... Read more
Root gameobject properties cannot be renamed in the animator window
Steps to reproduce:1. Create a new project2. Create a Parent gameObject and Child GameObject3. Add an animator component on the pare... Read more
Crash on GetColorBlockColors when loading Scene and Texture that is Read...
How to reproduce:1. Open the attached "BundlesCrash" project and scene "1"2. Go to BuildBundles--> Start (custom Menu items)3. En... Read more
JsonUtilty.FromJson missing field is not null, but is new (T) instead of...
To reproduce:1) Create new project2) Download the attached .cs and add it to the project3) Attach that script to any object in scene... Read more
[IL2CPP][.NET 4.6] Crash at il2cpp::icalls::System::System::Net::Sockets...
Reproduction steps:1. Open the attached project.2. Make sure Scripting Backend is set to IL2CPP and Scripting Runtime Version is set... Read more
Texture thumbnails in Project window and Terrain inspector are darkened ...
Steps to reproduce:1. Open user attached project2. Open Terrain inspector and select Paint tool3. Go to Player Settings4. Switch bet... Read more
[Handles] Handles on certain component bounding volumes are not drawn co...
Handles on certain component bounding volumes are not drawn correctly when their parent GameObject is negatively scaled. When editin... Read more
[VideoPlayer][Android] Screen tearing and black visual artifacts when pl...
To reproduce: 1. Download and open attached "Case 140961 - Video player.zip" project.2. Build and run it on an Android device with V... Read more
Exception thrown when user clicks on Physics material selection icon
Steps to Reproduce:1. Open Unity editor2. Create empty game object3. Add Box collider4. Create Phyiscs material in project tab5. Ass... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used