Search Issue Tracker
By Design
Votes
0
Found in
2018.1.0b4
Issue ID
992231
Regression
No
LogAssert.Expect doesn't catch exceptions if not called from Debug.LogException
Steps to reproduce:
1. Open user attached project
2. Open "NewTestScript" from the "PlayModeTests" or "EditModeTests" folder
3. Notice that there 6 unit tests in the script
4. Open Test Runner and run all "PlayMode" or "EditMode" tests
5. Notice that the 3 bottom tests cause a fail
Expected result: LogAssert.Expect should catch exceptions if not called from Debug.LogException
Reproduced in: 2018.2.0a1, 2018.1.0b4, 2017.3.0p4, 2017.2.1p2, 2017.1.3f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
Add comment