Search Issue Tracker
Fixed in 2018.2.X
Fixed in 5.6.X, 2017.1.X, 2017.2.X, 2017.3.X, 2018.1.X
Votes
0
Found in
5.6.2p3
Issue ID
979198
Regression
No
After game launch no window appears only music is heard in the background
Reproduction steps:
1. Download the game using Steam key
2. Press R + windows key and enter "regedit"
3. Go to LINK (check Edits below)
4. Set "Screenmanager Resolution Height_h2627697771" and "Screenmanager Resolution Width_h182942802" to zero
5. Play the game (double click shortcut on Desktop)
Expected: for the game to start
Actual: the game appears on the taskbar, window becomes black, music is heard
Note:
Users get the error in output log:
IndexOutOfRangeException: Array index is out of range.
at UnityEngine.Display.RecreateDisplayList (System.IntPtr[] nativeDisplay) [0x00000] in <filename unknown>:0
Reproduced on: Windows 10, Windows 8.1
Workarounds:
1) Launch Nvidia Control Panel, in the left sidebar, under "Display" select "Adjust desktop size and position" then select "Scaling" on the right and set to "No scale".
2) LINK in regedit.exe and set "Screenmanager Resolution Height_h2627697771" and "Screenmanager Resolution Width_h182942802" to 1920 and 1080 respectively.
Fixed in: 2018.2.0a1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Add comment