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Fixed in 2018.2.X
Fixed in 2018.1.X
Votes
0
Found in
2017.3.0p2
Issue ID
991968
Regression
No
ShaderLab code generation depends on locale's decimal separator
Steps to reproduce:
1. Set your locale to any that uses comma (,) as a decimal separator (for example, Spanish)
2. Create a new Unity project
3. Import the attached shader
4. Click "Compile and show code"
Result: compile errors "incorrect number of arguments to numeric-type constructor"
Reproduced on: 2017.1.1f1, 2017.2.0f3, 2017.3.0p2
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