Search Issue Tracker
Fixed in 2018.2.X
Fixed in 2018.1.X
Votes
0
Found in
2017.3.0p2
Issue ID
991968
Regression
No
ShaderLab code generation depends on locale's decimal separator
Steps to reproduce:
1. Set your locale to any that uses comma (,) as a decimal separator (for example, Spanish)
2. Create a new Unity project
3. Import the attached shader
4. Click "Compile and show code"
Result: compile errors "incorrect number of arguments to numeric-type constructor"
Reproduced on: 2017.1.1f1, 2017.2.0f3, 2017.3.0p2
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
- Previously deleted “DefaultLookDevProfile“ is present when upgrading the Editor version
- [Ubuntu] UI text and buttons are missing spaces in Unity Version Control > New Workspace window
- "Inherit attribute is not supported" warning is shown but attributes are available in VFX Graph Output and Update blocks
Add comment