Search Issue Tracker
"Standard Assets" are not visible in Launcher "Add packages" window
Reproduction steps: 1. Download the "Unity Download Assistant" 2. Install Unity with the "Standard Assets" option enabled 3. Open U... Read more
[Shuriken] Unity crashes when duplicating/moving nested particle systems...
Repro steps: 1. Open Crash scene from the attached project. 2. Select both systems, duplicate and move them a bit. 3. Repeat 2) unti... Read more
[Hololens] RAW Photo Capture does not seem to be working
Tried capturing a photo with the RAW capture. It showed me an output path but photo did not appear there. I also could not locate th... Read more
[Hololens] Projection Matrix Camera capture not working
The projection matrix camera capture does not appear to be working. - When tapping to start camera capture I get part of the view o... Read more
[Hololens] Native Video and Photo Capture failing to load DLL
DLL fails to load in for Native Photo and Video Capture Read more
GUI.Box tooltip does not appear in the Inspector
Steps to reproduce: 1. Open user attached project below ("DragBoxTest") 2. Click on the "Hoden" game object 3. Hower over one of the... Read more
[Hololens] Cannot deploy app bundle via App Manager portal
Having trouble deploying an app bundle. - Deploy will fail outright when I do not add dependencies. - Deploy will succeed if I add ... Read more
Captured video/Image is unable to save in the gallery of Hololens.
Captured video/Image is unable to save in the gallery of Hololens. Steps to repro: 1. Open the attached project > Switch to Univer... Read more
[Vulkan] Light Probe settings "Use Proxy Volume" on MeshRenderers and Sk...
Step: 1. Build Vulkan Player of the repro scene 2. Observe and compare with DX11 or other APIs Expected and Actual Result please re... Read more
Light Probe settings "Use Proxy Volume" color is saturated
The baked light probe colors for renderers which are "Use Proxy Volume" get saturated starting from 5.6.4p3. The behavior is same in... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Linux] FPS limit becomes unset for some time when maximizing Game View while in Play Mode
- ContextClickEvent not fired at runtime for UI Toolkit elements when right-clicked
- Behaviour.isActiveAndEnabled desyncs when checked from a sibling component during OnEnable/OnDisable
- "ArgumentOutOfRangeException" and UITK is rendered incorrectly when building in WebGL with Native C/C++ Multithreading enabled
- Changing Transform.position.z per-frame should not affect Rigidbody2D interpolation.