Search Issue Tracker
[MSE] Lightmap indices are set incorrectly on lightmap static objects af...
Reproduction steps:1. Open the attached project "BugSubmission.zip";2. Open project to “Menu” scene;3. Press “Load Scene” to load in... Read more
Inconsistent result when toggling autoConfigureConnectedAnchor of Config...
How to reproduce:1. Open QA-supplied project2. Load scene "Example"3. Enter the Play mode4. Select "Cube" in the Hierarchy window5. ... Read more
OnEndDrag() gets called when one of the drag buttons is released while t...
Steps to reproduce:1. Open attached project "947312.zip"2. Open "Bug Sample" scene3. Enter play mode4. Begin dragging image with Lef... Read more
[Multiplayer] connectionToClient variable is not set on Spawned objects
connectionToClient variable is set only on Player object. So when you try to use this variable (for example for SpawnWithClientAutho... Read more
Screen position out of view frustrum when scene camera moves far away fr...
To reproduce: 1. In a Scene view, hold RMB and then shift + W to move away from the origin.2. Move the camera until the errors in th... Read more
Scroll view has its Vertical scrollbar's size value reset when Play mode...
To reproduce: 1. Download and open attached "New Unity Project 11.zip" project.2. Expand Canvas->Scroll View and select "Scrollba... Read more
NullReferenceException when applying changes for specific model's animat...
To reproduce: 1. Download the asset RPG Monster Animation (https://www.assetstore.unity3d.com/en/#!/content/79385)2. Select skeleton... Read more
Actions background in Preferences' Keys sections becomes white if the sc...
To reproduce: 1. Go to Editor -> Preferences -> Keys2. Open Animation window3. Open Tile Palette window4. Resize Preferences w... Read more
Player crashes on exit
Player crashes on exit 1. Open project attached.2. Build and run.3. Close player. or 1. Run Player attached. Actual result: Player s... Read more
Legacy AnimationClip cannot be deleted from Animation component's elemen...
How to reproduce:1. Open the supplied project2. Load scene "Example"3. Select "Cube" in the Hierarchy window4. Expand "Animations" u... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used