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Sprite Renderer's material is projected on 3d object when object is bet...
To reproduce: 1. Open user's project "Minimal Project - Sprite Mask bug" 2. Move the mesh object in Z axis in such way it would be p... Read more
Shadows don't show with certain Custom Projection/View Matrices applied ...
To reproduce: 1. Download attached project "Shadow_zSpace_Test_2.zip" and open in Unity 2. Open "shadow_test_scene" scene 3. Make s... Read more
[IL2CPP] Build fails with "Failed running UnityLinker.exe" when project ...
Reproduction steps: 1. Open the project (01/04/2018 3:14 PM)(OC link). 2. Build it to iOS using IL2CPP. - Build fails ... Excepti... Read more
[macOS][Metal] Objects are rendered lighter on the Editor when 'Metal Ed...
Objects appear lighter when Metal support is used in the Editor. Steps to reproduce: 1) Open the attached project. 2) Make sure Gam... Read more
[Android][Tests] Shadow quality on specific device degraded with higher ...
Steps to reproduce: 1. Open project from OC link 2. Build for Android 3. Observe the shadow quality being significantly worse on men... Read more
[Vuforia] VRDevice::UpdateCachedDeviceState crash when entering Play mode
To reproduce: 1. Open user's project 2. Enter Play mode Expected: editor doesn't crash Actual: editor crashes Reproduced in: 2017.... Read more
Minor changes to Y rotation of particle system with X scale -1 or below ...
Reproduction steps: 1. Download project "Scratch.zip" and open in Unity 2. Select the "trail" object in hierarchy 3. Set the Y rotat... Read more
[Mixed Reality] Headset does not launch into mixed reality view when run...
Steps to reproduce: 1. Open Unity as Administrator 2. Open any Mixed Reality project 3. Switch platform to Windows Store 4. Play a s... Read more
[Timeline] Animation clips extend from the left handle
Animation clips extend from the left handle. Steps to repro: 1. Open attached project > MultipleClips scene. 2. Click on Window > T... Read more
inputString reports 2 inputs for backspace in WebGL
Steps to reproduce: 1. Download and open the attached project 2. Build for WebGL 3. Type a few characters, then Backspace Expected ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mouse input is registered incorrectly in Custom RP when downscaling Render Target and rendering Overlay UI before final upscale
- Time.deltaTime is locked to the display's refresh rate when the built Player is moved to a Secondary Display and Windowed Mode is used
- Crash on RaiseException when importing a specific asset
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL