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1
votes
Fixed

[IL2CPP][iOS] Crash in "il2cpp::os::Image::Initialize() [inlined] il2cpp...

IL2CPP

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Aug 08, 2018

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Version/s: 2018.2.0b10

Reproduction steps: 1. Download and open the project from the provided link in the description ("Project Zip"). 2. Go to "Build > Bu... Read more

0
votes
Duplicate

[Test Runner] Unity Editor freezes after running a test in Play mode

Unity Test Runner

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Aug 08, 2018

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Version/s: 2018.3.0a4, 2018.3.0a8

Unity Editor freezes after running a test in Play mode Steps to Reproduce: 1. Open attached project. 2. Open Test Runner window. ... Read more

0
votes
Fixed

Values of a component aren't reset when right clicking the gear icon on ...

Inspector Framework

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Aug 08, 2018

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Version/s: 2018.3.0a6

Repro steps: 1. Create a new project 2. Create an empty GameObject in the Hierarchy 3. In the Inspector on the Transform component r... Read more

0
votes
Fixed

IMGUI Labels that use fixed character set disappear when transformed wit...

IMGUI

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Aug 08, 2018

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Version/s: 2017.1.0a1, 2017.4.2f2

How to reproduce: 1. Open the attached "TestFor1068658.zip" project 2. Play the Scene and observe the Labels displayed 3. Go to to F... Read more

0
votes
Fixed

Sub Emitter particles are not randomized when using Auto Random Seed

Visual Effects - Legacy

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Aug 08, 2018

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Version/s: 2017.1.2p4

How to reproduce: 1. Open attached project ("1068735.zip") 2. In the Hierarchy select 'Particle System 1' 3. In the Scene View press... Read more

0
votes
Fixed

[Text Mesh Pro] Slider's handle is missing which control the value in Am...

Package: TextMeshPro

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Aug 08, 2018

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Version/s: 1.2.4

Slider's handle is missing which controls the value in Ambient Shadow and Power option in Local Lighting and Glow. Steps to reprodu... Read more

0
votes
Duplicate

[Metal] Selecting Metal as the primary Graphics API for Mac turns all Un...

Metal

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Aug 08, 2018

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Version/s: 2018.2.0f2

Steps to reproduce: 1) Open any project. 2) Open PlayerSettings. 3) Drag Unity to an external display. 4) Untick "Auto Graphics API ... Read more

0
votes
Not Reproducible

[OSX] Player launches in native resolution if launched in fullscreen, di...

MacOS

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Aug 08, 2018

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Version/s: 2018.3.0a8

[OSX] Player launches in native resolution if launched in fullscreen, disregarding resolution selection in resolution dialog Steps ... Read more

0
votes
Fixed

[Terrain] Brush is not switching to "Circle" on selecting paint trees tab

Terrain

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Aug 08, 2018

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Version/s: 2018.3.0a8

The brush is not switching to "Circle" on selecting paint trees tab. With old terrain tools on selecting "Paint trees" tab the brush... Read more

0
votes
Fixed

(Need Sprite Master Node) Sprite Renderer doesn't update ShaderGraph tim...

Package: Shader Graph

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Aug 06, 2018

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Version/s: 3.1.0

How to reproduce: 1. Open user-submitted project (TheVoidTest2018.zip) 2. Open "samplescene" scene 3. Ensure "bgStar" game object ha... Read more