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Pressing TAB key does not navigate between input controls
How to reproduce:1. Create a new project2. Create two InputFields in Hierarchy3. Click Inspector -> Input Field -> Visualize b... Read more
Disabled mask still disables mouse events outside the mask
Repro steps:1) Open attached project and scene 'Demonstration'2) Click on Canvas -> Mask and notice Mask component is disabled3) ... Read more
[WSA] The resolution of the app doesn't take the display settings correctly
Reproducible on 4.6, 5.1 versions; Attached repro screenshots; Repro steps:1. Open project "ResolutionBug.zip";2. Build to WSA and d... Read more
[ReflectionProbes] Scene normals are flipped when Water Mode is set to R...
Steps to reproduce: 1. Open attached project2. Open scene "Assets/Test"3. Select "Reflection Probe" in hierarchy and bake it. In the... Read more
[WebGL] ArgumentNullException: Argument cannot be null
To reproduce:1. Open attached project2. Build Game scene (development build)3. Notice ArgumentNullException No exception is thrown i... Read more
[SpeedTree][Occlusion] SpeedTrees on Terrain crash Editor when Occlusion...
How to reproduce:1. Open the attached project "705299occlusion.zip"2. Open test scene (it has terrain and few SpeedTrees added via t... Read more
Error on selection of Animator window tab
Error on selection of Animator window tab 1. What happenedI'm getting 2 error messages when selecting the Animator window tab, when ... Read more
Error when deleting FBX motion file
Error when deleting FBX motion file 1. What happenedEvery time I delete an FBX file with animation clip(s), I get this error message... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on CheckDeviceStatus when converting materials from built-in to URP and using DX12
- Higher CPU frame time on Android devices with Cortex-A510 efficiency cores (vs Cortex-A55)
- Alt+click on List header does not recursively toggle child foldouts when items use a UI Toolkit CustomPropertyDrawer
- Artifacts are rendered in UITK when using Font Assets and using negative outlines
- Editor hangs when opening Asset picker window for AssetReference and a lot of addresable assets are present in the project