Search Issue Tracker
Fixed in 2018.3.X
Fixed in 2018.4.X, 2019.1.X, 2019.2.X
Votes
0
Found in
2018.3.0a10
2018.3.6f1
2019.1.0a1
2019.2.0a1
Issue ID
1144240
Regression
No
Unity Editor crashes on ApplyTexture when selecting GameObject with a particle system
How to reproduce:
1. Open User's attached project
2. Select one of "obstacle" gameObjects
- Observe the crash
Reproducible with: 2018.3.13f1, 2019.1.0f2, 2019.2.0a11
Could not test with: 2018.3.0a9 or lower (missing prefabs)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Character animation freezes when toggling animator on/off in a coroutine
- Certain textures are incorrectly marked in the render pass list when observed through Render Graph Viewer
- "Assertion failed on expression" error occurs when multiple Animation Components are instantiated after changing the Culling Type
- MacOS persistentDataPath uses old path when built compared to Editor Play mode
- Crash on RaiseException when entering Play Mode in a specific project
Add comment