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System.Net.Http.dll could not be found error is thrown when response fil...
"System.Net.Http.dll could not be found" error is thrown when msc.rsp/csc.rsp file with the content "-r:System.Net.Http.dll" is pres... Read more
[Editor] Unable to detect Ramp prefab in the fifth step of "04: Prefab p...
The tutorial is not able to proceed further from the step "Select the Ramp Prefab" (Step 5) even after selecting "Ramp" prefab. Ste... Read more
Metadata file 'System.Net.Http.dll' could not be found error is spammed ...
Steps to reproduce: 1. Open attached project -same error "CS0006: Metadata file 'System.Net.Http.dll' could not be found" is thrown... Read more
Confirmation window does not appear when pressing on "Help" -> "Reset Pa...
How to reproduce: 1. Open any project 2. Press on "Help" -> "Reset Packages to defaults" 3. Observe the Editor Expected result: a ... Read more
Long labels set for Addressable Assets do not have a button to delete them
How to reproduce: 1. Open user-submitted project (AddressableAssets) 2. In the Addressables window click on the 'Labels' dropdown fo... Read more
FBX Import animation preview postion reset when adding an animation event
How to reproduce: 1. Open user's project. 2. Select Test Animation in Project View. 3. Select the Animation tab. Make sure the Inspe... Read more
HttpClient namespace is not recognized in VS with .NET 4.x
Steps to reproduce: 1. Open attached project "HttpBug" 2. Make sure Scripting Runtime Version is set to .NET 4.x 3. Open "main" scen... Read more
Crash on "Rigidbody::WakeUp" after clicking Revert prefab
Steps to reproduce: 1. Open user attached 2. Open the ShootingStandoff scene. 3. Select the DEST object in the scene. 4. Click rever... Read more
Crash on CastFilter::preFilter when casting Raycast with originin (infin...
How to reproduce: 1. Open the "Raycast_Crash.zip" project 2. Open the "ShootingStandoff.unity" scene 3. Press Play 4. Wait until sce... Read more
[Android][NDK Upgrade] Building never finishes and Library folder size e...
Steps to reproduce: 1. Open attached project 2. Start building for Android IL2CPP 3. Wait Notes: It takes a while (at least 30 minu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on PrepareDrawShadowsCommandStep1 when entering the Play Mode in a specific project
- Physics Layer Collision Matrix's Layer names, checkboxes and hover highlights become misaligned when the Editor's UI Scaling gets changed
- Light/shadow information on an edge of a Terrain tile creates a seam with an adjacent Terrain tile when baking a LightMap
- "Missing types referenced from component UniversalRenderPipelineGlobalSettings on game object UniversalRenderPipelineGlobalSettings..." warning is thrown after switching the Platform to tvOS
- “Metal: Error creating pipeline state (Universal Render Pipeline/2D/Sprite-Lit-Default): Vertex attribute BLENDINDICES0(5) of type uint4 cannot be read using MTLAttributeFormatFloat2 (null)“ when setting GPU Skinning to GPU after opening the project