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[MultiObject] Animator gets assigned only to one object
Repro steps:1) Open the project I attached2) Select all three Cube prefabs3) Multi-Assign the Animator controller4) Notice, that onl... Read more
[Joint] Joint explodes if it's collider is activated when overlapping wi...
Steps to reproduce: 1. Open attached project2. Open scene "explodingphysics"3. Press Pause and then Play4. Now go through each frame... Read more
"Added web socket host cannot be dynamically removed" error appears when...
1. Create a project with NetworkManager and enable "UseWebSockets"2. Run the scene3. Lan Host4. Stop Host==>"Added web socket hos... Read more
When client connects to nonexistent server it would not be able to conne...
1. Open attached project (UseWebSockets enabled there)2. Build for Win and run3. Press "LAN Client"==>No errors in the Developmen... Read more
It is possible to migrate host to WebGL client
1. Open attached project2. Build for WebGL and run3. LAN host in the Editor4. LAN Client on WebGL5. Stop host in the Editor==>Cal... Read more
Lan client without server causes OnClientDisconnectFromHost callback to ...
1. Run offline scene in attached project2. Press LAN client and wait==>After some timeout: "NetworkMigrationManager FindLowestHos... Read more
Memory leak when adding an Image component
Steps to reproduce: !) open your task manager and be prepared to end the task1) open the project2) open scene 'Scene'3) Select 'Imag... Read more
[UNET] Remote player movement is not synced to server when 'Local Player...
Steps to reproduce: 1. Open attached project2. Build the 'AuthorityTest' scene3. Run two instances of the game, make one local host ... Read more
[UI][SceneView] Child objects of nested canvas are not visible in scene ...
To reproduce:1. Add Image game object2. Notice that Image is visible in scene view3. Add another canvas as a child of main canvas4. ... Read more
[Transparency] Cutout baked material incorrectly tints lightmap behind it
Steps to reproduce:1. Download and open project "740898_repro.zip"2. Open scene "repro" and let Baked GI auto build3. Notice one of ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- IndexOutOfRangeException occurs when entering "<a></a>" tags in a TextMeshPro UI field
- Numeric property drag cursor gets enabled in the Inspector Preview window when the window is above numeric properties
- UI elements become unusable due to Object and Text Fields being set to empty/"0" when clicking "Reset" on their Components
- Scene Asset is not attached to a Lighting Data Asset for a URP Package Sample Scene
- Gizmos are not rendered for the Base Camera when using Camera Stacking