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0
votes
Not Reproducible

[Android] Crash in libunity.so/glDrawElements launching camera with NatC...

Mobile

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Jul 30, 2018

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Version/s: 2018.2.1f1

Steps to reproduce: 1. Open user attached project 2. Build & Run to Android device 3. The app might show a flickering camera image a... Read more

0
votes
Fixed

[Metal] Edge-Length Tessellation throws compilation error when using ver...

Metal

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Jul 31, 2018

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Version/s: 2018.2.1f1

Steps to reproduce: 1) Open the attached project (1065883_repro.zip). 2) In PlayerSettings, set the Graphics API to Metal. An error... Read more

0
votes
Won't Fix

[Metal] Shader output shows corrupted textures

Graphics - General

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Jul 12, 2018

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Version/s: 2018.2.0f2

Reproduction steps: 1. Open the attached project (ECSSample00.zip). 2. Play the 'main' scene. - Notice a texture shape. 3. Open the... Read more

0
votes
Not Reproducible

NavMeshPath::GetCornersNonAlloc generate 32B of Garbage per frame

AI Navigation

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Aug 08, 2018

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Version/s: 2018.1.6f1

To reproduce: 1. Open the attached project (GetCornersGarbage_Test.zip) 2. Open the Sample Scene 3. Enter Play mode 4. Open the Pro... Read more

0
votes
Fixed

SerializedProperty children not visible when put in horizontal group

IMGUI

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Aug 08, 2018

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Version/s: 2018.2.0a2, 2018.2.2f1

To reproduce: 1. Open the attached project (Bugtest.zip) 2. Open the Test -> EditorWindowTest window 3. Observe that elements of ar... Read more

0
votes
Fixed

Instantiated Addressables Asset Bundle is not affected by Fog effects

Package: Addressables

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Aug 08, 2018

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Version/s: 0.2.1

To reproduce: 1. Open the user's attached project 2. Play the scene Expected result: The Instantiated prefab from Addressables bund... Read more

0
votes
Fixed

PostProcessing - Warning when opening Preferences or Settings - Preferen...

Package: PostProcessing

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Aug 08, 2018

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Version/s: 2.0.11

If you have the PostProcessing package installed and open the Editor Preferences window or the Project Settings window, the followin... Read more

0
votes
Fixed

OnStateIK method is called multiple times for the BaseLayer in the Anima...

Animation

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Jul 28, 2018

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Version/s: 2018.2.1f1

How to reproduce: 1. Open attached project 2. Select game object xbot 3. Enter the Game mode 4. Inspect the Console and Animator win... Read more

0
votes
By Design

Multiple GameObjects don't move accordingly to their local Transform val...

Scene/Game View

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Aug 08, 2018

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Version/s: 2018.3.0a6

Repro steps: 1. Open QA attached project "repro_1068692" 2. Open scene "0" 3. Set the "Toggle Tool Handle Rotation" in the Toolbar t... Read more

0
votes
Fixed

[Regression] Shadergraph "Show Generated Code" option fails and throws t...

Package: Shader Graph

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Aug 06, 2018

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Version/s: 3.0.0

How to reproduce: 1. Create a new Project 2. In the Package manager, find and install the Lightweight render pipeline 3.0.0 and Shad... Read more