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Stream WAV does not play on the iPhone5 with iOS10
To reproduce: 1. Open attached project 2. Build to iOS and run 3. Press "Play" Notice that music doesn't start playing, and this err... Read more
Host becomes invisible on other clients after one of the clients disconn...
Check the Edit for attached files Reproduction steps: 1. Open the attached project in Unity ((case_86170-NewTest.rar) 2. Open two ... Read more
Multiple object selection in the Scene view only selects previously filt...
(Check the attached *.gif file to see the bug) Reproduction steps: 1. Open the attached project 2. Navigate to Assets 3. Open the s... Read more
[Android] Segmentation fault while loading a scene inside of an asset bu...
Steps to reproduce: 1) Download attached project 'SceneLoadingCrash.zip' and open in Unity 2) Switch platform to Android 3) Make sur... Read more
[Regression][Editor] Two separate brushes are rendered after adding seco...
Steps to repro: 1. Open Unity; 2. Create new project; 3. Add Terrain gameobject (GameObject -> 3D Object -> Terrain); 4. In the Ter... Read more
[Canvas][RenderCamera] Shadows doesn't render on mobile devices
Reproduction steps: 1. Open the attached project(Assets folder only, put it into another folder). 2. Play the "BadUIShadow" scene in... Read more
[VR Graphics] Background Cameras Lose HDR in VR Mode
Steps to reproduce: 1. Download and open attached project "testProject.zip" 2. Make sure VR mode is on in player settings 3. Open sc... Read more
[WebGL] point and spot light not working in build
-e: scene as a realtime spot and point light which are both not working in a webgl build --repro with 536, 541, 550 -repro: --open ... Read more
[IL2CPP] Application with Google Play Games plugin crashes on Android de...
Reproduction steps: 1. Open the attached project 2. Build and run the project on Android device 3. Game crashes after the splash scr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow