Search Issue Tracker

0
votes
Fixed

[XR Management] Tracked Pose Driver is not saved in scene when adding it...

Package: XR Management

-

Sep 18, 2019

-

Version/s: 1.3.8

1. Open attached "TrackingOptions" project 2. Go to Edit->Project Settings -> XR Tracking 3. Click on "Add Tracked Pose Driver To A... Read more

0
votes
Fixed

Editor crashes when importing broken prefab file

Scene Management

-

Nov 12, 2019

-

Version/s: 2020.1.0a13

Steps: 1. Import attached prefab ('InGameCanvas.prefab') to any project ==> Editor crashes Read more

0
votes
Fixed

Override window displays "No Overrides" with "Apply and Revert" options ...

Scene Management

-

Nov 11, 2019

-

Version/s: 2018.4.1f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1, 2020.1.0a13

When a component is removed from instance and then the same component is removed from the prefab as well, the override window displa... Read more

1
votes
Fixed

Imported Object's Settings properties are not saved in the Inspector Deb...

Asset - Importers

-

Nov 07, 2019

-

Version/s: 2017.4, 2018.4, 2018.4.5f1, 2019.2, 2019.3, 2020.1

How to reproduce: 1. Open the attached '1197056-imported-object-settings.zip' project 2. Select the 'Mario' image in Project Browser... Read more

0
votes
Fixed

[Improved Prefab] Override indicator (blue line) is misaligned for Size ...

Scene Management

-

Nov 11, 2019

-

Version/s: 2018.4.1f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1, 2020.1.0a13

Override indicator (blue line) is misaligned for Size field of Line Renderer. Refer the attached screenshot Steps to reproduce: 1) ... Read more

0
votes
Fixed

[Hub] Can trigger multiple concurrent Hub installations of the same edit...

Hub

-

Nov 12, 2019

-

Version/s:

[Hub] Can trigger multiple concurrent Hub installations of the same editor version via Hub link When using Hublinks to install Unit... Read more

0
votes
Fixed

Unity.Mobile.Notifcations.Editor.asmdef is not auto-referenced and canno...

Package: Mobile Notifications

-

Nov 12, 2019

-

Version/s: 2018.4, 2018.4.12f1, 2019.2, 2019.3, 2020.1

How to reproduce: 1. Open user-submitted project (NotifyMe) 2. See that the Editor script 'Scripty.cs' compiles successfully 3. Remo... Read more

2
votes
Fixed

[Mobile] [Addressables] "Could not produce class with ID 91" error when ...

Package: Addressables

-

May 20, 2019

-

Version/s: 1.3.8

How to reproduce: 1. Unzip the "Project.zip" project. 2. Change the platform to iOS. 3. Build the Addressables Window > Asset Manage... Read more

0
votes
Won't Fix

OnTriggerEnter event does not get executed even if Character Controller ...

Physics

-

Nov 02, 2019

-

Version/s: 2019.2.10f1, 2020.1

Reproduction steps: 1. Open project in "TriggerEnter.zip" 2. Select both Cube and Capsule in the Hierarchy window so you can see the... Read more

0
votes
Not Reproducible

[Burst] EntityCommandBuffer.Concurrent.AddComponent() throws error

Package: Unity Physics

-

Oct 13, 2019

-

Version/s: 0.2.2, 0.2.4

How to reproduce: 1. Open user-submitted project (hmh_terrain) 2. Enter Play Mode in the 'main' Scene 3. Hover the mouse over the dr... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.