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Child GameObjects with 'HideAndDontSave' flag appear as overrides on Pre...
How to reproduce: 1. Open user-submitted project (TestPrefabOverride) 2. Open the 'SampleScene' scene 3. See GameObject 'A', which h... Read more
MissingReferenceExceptions are thrown when changing UI parent Canvas to ...
How to reproduce: 1. Open the "SampleScene" in the attached "case_1171433_Repro" project 2. Press "Play" 3. Select any of the dropdo... Read more
[IL2CPP] Socket.Sendfile() method is not sending file when the project i...
How to reproduce: 1. Extract attached ("Program.zip") file and open ("ConsoleApp.exe") 2. Open attached project ("Project.zip") 3. B... Read more
"Unapplied Import Settings" warning is Always thrown when Certain import...
How to reproduce: 1. Open the attached project named Case_1174326 2. Select one of the Sprites in the Project window 3. Change the c... Read more
Unity Editor crashes when copy byte array from NativeArray
Steps to reproduce: 1. Download attached project 2. Open "Test" scene 3. Enter play mode 4. Open Profilier Actual results: Editor c... Read more
Exception is thrown 'HoloLensWorldManager failed to return a world coord...
Steps to reproduce: 1. Download 1171335_repro.zip and open "SampleScene" scene 2. switch platform to UWP 3. Enable XR in Player sett... Read more
[Windows Editor] InternalEditorUtility.isApplicationActive is inconsiste...
How to reproduce: 1. Open the attached "ReimportCheck.zip" project 2. Once the Editor is open, drag any file over the project pane f... Read more
[iOS] Xcode 11 frame capture icon is grayed out on iOS 12 and lower
To reproduce: 1. Create a new project 2. Change to iOS platform 3. In PLayer Setting change Graphics API to Metal 4. Build for iOS 5... Read more
[Hub] Cannot manage multiple installations of the same Unity version and...
[Hub] Cannot manage multiple installations of the same Unity version and launches wrong binary If the user needs to work with multi... Read more
[HDRP] Shader attribute sliders are laggy when used with HDRP master nodes
Reproduction: 1) Create a new HD Lit graph shader 2) Add a Vector 1 to the blackboard 3) Change type to slider 4) Save. 5) Create a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Test Runner’s vertical scrollbar overlaps with the up and down arrows and upper toolbar tabs when the window is minimized
- The Input Field view is not updated when deleting lines of text
- The scrollbar does not respect empty lines in the Input Field
- “Texture Atlas Viewer“ button text overlaps another button when the UI Toolkit Debugger is narrowed
- Thresholds are no longer automatically calculated after deleting Motion fields in Blendtrees