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[Regression] UI elements are rendered at old position after enabling ina...
To reproduce:1. Open the "SceneMenu" scene in the user-provided project2. Enter the Play mode3. In the Scene, note that MenuUI/Boxes... Read more
Is On (Inspector) setting of Toggle GameObject does not update its visua...
Steps to reproduce:1. Open any Unity project/Create new2. RMB in Hierarchy->UI->Toggle or GameObject->UI->Toggle3. Selec... Read more
[Tilemap] Gameobject attached to the tile is not removed from Tilemap pa...
How to reproduce:1. Download attached project files2. Open "Test" Scene3. Try to delete one of these tiles Expected result: GameObje... Read more
[Regression] Wrong normal map decoding after setting Android or iOS buil...
Prerequisites:You'll need to have Unit Editor with either Android or iOS players support installed. Steps to repro: 1. Open attached... Read more
[Visualizations] PLM Baked Albedo visualization textures does not update...
If scene visualization is set to Albedo and PLM is the selected lightmapper, moving objects with albedo textures in auto mode causes... Read more
Copying and pasting keyframes in Animation window mixes up their values
To reproduce: 1. Open the project, attached by the user (TEST2.zip)2. Open "anim" scene3. Select Cube in the Hierarchy4. In the Anim... Read more
UI Image with its x and y axis scaled to 0 doesn't pass raycast when its...
To reproduce:1. Open attached Unity project "ClickTest2.zip"2. Open "Game_0" scene3. Go into Play Mode4. In the Hierarchy, navigate ... Read more
[iOS] [WWW] [.Net 4.6] Webclient on iOS throws an exception that URI pre...
Reproduction Steps:1. Open User's Project2. Open "Main" scene3. Select iOS Platform4. Build and deploy to iOS device5. Pick "WebClie... Read more
Assertion failed on expression: 'verts.size() > 0" is shown when NavMesh...
To reproduce: 1. Open the project, attached by the user (NAVMESH ASSERTION.zip)2. Open "test" scene3. Enter Play mode4. Observe the ... Read more
AlphaToMask renders incorrectly in OpenGL and Vulkan
Steps:1. The repro scene has a sphere using AlphaToMask in Shader.2. Build Windows player or Android apk3. Run with DX11, GLCore and... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used