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[Video]Video glitches when rendering mode is set to "API only
Video glitches when rendering mode is set to "API only". Steps to repro: 1. Open attached project > Open "API Only" scene. 2. Enter... Read more
[Video]Video glitches when rendering mode is set to "Material Override".
Video glitches when rendering mode is set to "Material Override". Steps to repro: 1. Open attached project > Open "Material Overrid... Read more
[Editor] Updating Nvidia video driver while editor was running
REPRO STEPS 1. Run untity editor 2. Update video driver to 388.31 Note: I ran the GeForce Experience app to update drivers. Unity w... Read more
Clicking on one of two screens will call Screen.SetResolution and collap...
Reproduction steps: 1. Download project "MultiDisplayTest.zip" and open in Unity 2. Build and Run 3. Click anywhere on one of two sc... Read more
[OSX] Screen.currentResolution behavior inconsistant with Windows
Steps to reproduce: 1. Open user attached project 2. Untick "default is native resolution" in player settings 3. Build and run the p... Read more
Application.targetFrameRate doesn't work in batch mode when VSync is on
When starting Windows Standalone in a -batch mode it eats around 60% of my Core i7 CPU (it is empty project with empty scene !!! ) N... Read more
Console throws "Invalid antiAliasing value (must be at least 1)" error w...
How to reproduce: 1. Open Unity 2. Load user-submitted project(BugReport.zip) 3. Select 'Main Camera' 4. If no error message appeare... Read more
[Mono] Incorrect information provided in RegionInfo::ISOCurrencySymbol w...
To reproduce: 1. Download and open attached "AndroidRegionTest.zip" project. 2. Make sure that scripting backend for the project is... Read more
Build crashes when using stereo display
To reproduce: 1. Open attached Unity project "TestCrash.7z " 2. Open "Scene" scene 3. Make sure Virtual Reality SDK is being used in... Read more
NullReferenceException thrown on script EditorGUILayout.BeginHorizontal
Reproduction steps: 1. Download project "MeshCookingTest.zip" and open in Unity 2. Open scene Main 3. Select Main Toolbar -> Custom ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mouse input is registered incorrectly in Custom RP when downscaling Render Target and rendering Overlay UI before final upscale
- Time.deltaTime is locked to the display's refresh rate when the built Player is moved to a Secondary Display and Windowed Mode is used
- Crash on RaiseException when importing a specific asset
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL