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Vector3.Slerp returns imprecise result if 2nd vector has smaller values ...
To reproduce: 1. Open repro project 2. Open test runner 3. Run all tests Expected: 'Vector3Slerp_tIs1_ResultIsb' test will return (... Read more
Transitions do not get copied when copying animation state and transition
To reproduce: 1. In any project open Animator window 2. Create two states,make transition from state 1 to state 2 3. Select state 1 ... Read more
[PLM] Double Sided GI is not rendered when occluder uses transparency te...
How to reproduce: 1. Open Unity 2. Load user-submitted project (Trans_DoubleSided.zip) 3. Open scene 'test.unity' 4. Bake lighting (... Read more
Instantiated Kinematic Rigidbody2D's transform is offset when moving par...
To reproduce: 1. Open my attached project (RigidB) 2. Enter Play mode 3. Use A and D to move back and forth 4. Observe the differen... Read more
[Windows] System.Net.Sockets.SocketException when saving is run through...
Steps to reproduce: 1. Open user attached project on Windows 2. Hit Play 3. Go to "Window > Editor Test." 4. Press "BestHTTP" 5. Che... Read more
Physics object gets stuck when sliding up a curved mesh collider at a hi...
Steps to reproduce: 1. Open user's attached project 2. Open and play scene "bug" 3. Observe that the cube sliding along one of the m... Read more
[Physics] Inconsistent wheel colider behavior if wheel coliders exist du...
To reproduce: 1. Download and open attached "tankgame.zip" project. 2. Enter play mode. 3. Press anywhere on terrain to set a way p... Read more
WheelCollider damping rate value is ignored if set in edit mode
To reproduce: 1. Open repro project 2. Play scene 3. Press 'G' key Expected: both cuboids will be moving at the same speed Actual:... Read more
Particle Collision not detected when Particle System is negative in scale
To reproduce: 1. Open attached Unity project "ParticleCollisionBug.zip" 2. Open "demoscene" scene 3. Go into Play mode 4. Inspect th... Read more
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