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[API] Lightmap Settings cannot be set via code
It's not possible to set all of the bake settings via scripting. An example is the LightmapSettings.lightmapsMode property, which c... Read more
Scene.buildIndex returned after building project ignores inactive Scenes...
Steps to reproduce: 1. Open attached project 2. Load Scene "B" 3. Make sure Scene "A" is unticked in File>Build Settings 4. Enter Pl... Read more
[.NET Backend] Changing backends is impossible without killing Unity.exe...
To reproduce: 1) Create new project 2) Go to Player Settings 3) Change scripting backend to .NET 4.6 and agree to restart Expected:... Read more
[Sprite Shape Profile] Rect tool doesn't draw in scene view on selecting...
Rect tool doesn't draw in scene view by selecting sprite shape controller Note: Occurring for strip and shape profile as well, Sp... Read more
Editor freezes for some time if you exit playmode while async loading a ...
Steps to reproduce: 1. Download and open the attached project 2. Enter Playmode 3. Press SPACE to async load a scene 4. Exit playmod... Read more
Login using Google/Facebook Screen doesn't appear
Log in using Google / Facebook screen doesn't appear instead only Login with Unity or Work Offline screen appears. Steps to Reprodu... Read more
GameObject with HideFlags.DontSaveInEditor is still visible in a newly ...
Steps to reproduce: 1. Open QA's attached project 2. Create a simple 3D Cube 3. Add "DontSaveSetter" script to the created GameObjec... Read more
[Unity 5.6] Info.plist file in built project does not contain the LSMini...
To reproduce: 1. Create and build empty project 2. Open build's 'Info.plist' file Expected: Info.plist file int 5.6 should contain ... Read more
Unity locks after canceling license return
How to reproduce: 1. Open new project 2. Press Help > Manage license > Return License > Confirm > No Actual result: the UI locks, p... Read more
Applying Prefab with TextMeshProUGUI text changes position of other UI e...
To reproduce: 1. Open repro project 2. Select Canvas -> 'StarMenu' gameObject 3. In inspector click 'Apply' button 5-7 times Expec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mouse input is registered incorrectly in Custom RP when downscaling Render Target and rendering Overlay UI before final upscale
- Time.deltaTime is locked to the display's refresh rate when the built Player is moved to a Secondary Display and Windowed Mode is used
- Crash on RaiseException when importing a specific asset
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL