Search Issue Tracker

0
votes
Duplicate

UnloadUnusedAssets unloads assets that are referenced through thread loc...

Scripting

-

Dec 10, 2019

-

Version/s: 2017.4, 2018.4.13f1, 2020.1

How to reproduce: 1. Build & Run development build of the attached project 2. Wait Actual result: The used texture gets deleted aft... Read more

0
votes
Fixed

TrailRenderer's Normals are facing same direction when its Alignment is ...

Visual Effects - Legacy

-

Dec 06, 2019

-

Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0f1, 2020.1

How to reproduce: 1. Open the attached project's Scene labeled "TrailNormalTest" 2. Move the "Trail" GameObject around in the Scene ... Read more

0
votes
Fixed

[HDRP] Decals get duplicated and baked into the object after moving Deca...

Package: Scriptable Render Pipeline HD

-

Dec 12, 2019

-

Version/s: 7.1.6

Repro steps: 1) Open HDRP Template 2) Import the attached package 3) Place one of the decals on the ground 4) Save scene 5) Close th... Read more

0
votes
By Design

UI Image's Material instance doesn't update in Canvas when using Materia...

Shaders

-

Nov 22, 2019

-

Version/s: 2019.2, 2019.2.3f1, 2019.3, 2020.1

How to reproduce: 1. Open the attached project's "case_1200308-Project.zip" Scene labeled "Scene" 2. Enter the Play Mode 3. Open the... Read more

0
votes
Fixed

[Scene View] The VFX icon is showing an incorrect image.

Package: Visual Effect Graph

-

Dec 12, 2019

-

Version/s: 8.0.0

Repro steps: 1. Create a new VFX 2. Drag it in the scene 3. With gizmos enabled, look at the VFX and observe the blurry circle icon ... Read more

3
votes
Fixed

[HDRP] Decal Projector not clearing Cache when changing Size property

Package: Scriptable Render Pipeline HD

-

Dec 11, 2019

-

Version/s: 7.1.5, 7.1.6

Reproduction steps: 1. Create new HDRP template project 2. Create a Decal Projector and a Decal Material (check note 1) 3. Assign th... Read more

1
votes
Fixed

Undo is not restoring all of the deleted GameObjects when deleting a lar...

Scene Management

-

Dec 11, 2019

-

Version/s: 2017.4, 2018.4, 2019.2, 2019.2.12f1, 2019.3, 2020.1

How to reproduce: 1. Open the attached project's Scene labeled "BigVramScene_Scratch" 2. Select all the "UltraBlock" GameObjects in ... Read more

0
votes
Fixed

Bug reporter crashes on Mac when machine is connected to the internet

MacOS

-

Sep 04, 2019

-

Version/s: 2019.3.0a8

Steps to reproduce: 0 - Enable WiFi and connect to the Internet 1 - cause a Unity crash (See comments for my steps) 2 - once Unity c... Read more

3
votes
Won't Fix

Crash in LightmapSettings::GetLightingDataAsset() after assertion failur...

Progressive Lightmapper

-

Dec 12, 2019

-

Version/s: 2018.4, 2019.3, 2019.3.0f3

Crash in LightmapSettings::GetLightingDataAsset() after assertion failure 'settings != null' In the attached project, when the user... Read more

0
votes
Fixed

The total frames of the animation does not fill the timeline

Asset - Importers

-

Dec 02, 2019

-

Version/s: 2018.1, 2018.2, 2018.3, 2018.3.14f1, 2018.4, 2019.1, 2019.2, 2019.3, 2020.1

How to reproduce: 1. Open the attached 2018.3.14f1.zip project 2. Go to the Project window and select 724184.fbx 3. In the Inspecto... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.