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AssetDatabase.SaveAssets() not saving changes made to a prefab
AssetDatabase.SaveAssets() not saving changes made to a prefab inside OnPostprocessAllAssets(), but saving the scene manually appli... Read more
Crash on AssetsMenu::CanDeleteSelectedAssets when pressing Assets menu i...
Steps to reproduce: 1. Create new project. 2. Select any scene in Hierarchy 3. Press on Assets menu item Crash! Top Stacktrace: 0... Read more
NetworkServer throws error: 6 if client disconnects by stopping play mod...
To reproduce: 1. Open attached project (server) 2. Create a new project in a different editor window (client) 3. Paste this into a s... Read more
[macOS] UnityWebRequest starts failing to download files after several h...
Downloading assets with UnityWebRequest starts failing after many consecutive downloads (around a 1000). Steps to reproduce: 1) Ope... Read more
[SubEmitter][Collision] Sub emitters spawn at the wrong location and don...
Repro steps: 1. Open ParticleTests_SubEmitterModule scene from attached project. 2. Press play. 3. Observe: - how the collision of ... Read more
NetworkClient.Connect() outputs "Unknown message ID 1002 connId:1" error
To reproduce: 1. Open and play attached server project 2. On a different Unity window, open and play the attached client project Not... Read more
[iOS] iPhone 7/7 Plus are reported as 'Unknown' iPhone in Editor
Steps to reproduce: 1. Connect iPhone 7 (or 7 Plus) via cable 2. Open Editor 3. Open 'Editor Settings' 4. Under 'Unity Remote' tab,... Read more
[AppleTV] Missing 'TVTopShelfImage.TVTopShelfPrimaryImageWide' key error...
Steps to reproduce: 1. Open attached project 2. Open 'Project Settings/Icon' and see that 'Top Shelf Image' is correctly set 3. Bui... Read more
Cannot undo "Set as start Snapshot"
Steps to reproduce : - create an audio mixer - create a few Snapshots - set one as the start Snapshot - try to undo the change and ... Read more
Undoing a Snapshot that's not visible should select the Snapshot
Steps to reproduce : - create an audio mixer - add another Snapshot - change the Attenuation Fader in the Master group - select ano... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow