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0
votes
Fixed

Unchecking "Dynamic Occludee" and selecting another mesh causes inital m...

Graphics - General

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Aug 22, 2017

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Version/s: 2017.3.0a6

Unchecking "Dynamic Occludee" and selecting another mesh causes first mesh to remain in Previewer 1. Create a new project2. In Hiera... Read more

0
votes
Postponed

Reimport all launches the most recently opened project

Scene Management

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Aug 22, 2017

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Version/s: 2017.2.0b8

Reproduction steps:1. Create a new project (Lets name it "First project").2. Create another project with another editor instance (Le... Read more

0
votes
Not Reproducible

[macOS] Scene view navigation is twice slower than on previous version

Scene/Game View

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Aug 22, 2017

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Version/s: 2017.1.0p2

Steps to reproduce: 1. Open attached project on 2017.1.0p2 or newer2. Enable profile editor and rotate scene view camera using mouse... Read more

0
votes
Not Reproducible

Shaders in scene view get disabled based on camera rotation

uGUI

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Aug 22, 2017

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Version/s: 2017.1.0p5

Steps to reproduce:1. Open attached project "SceneViewShader.zip"2. Either move the scene view around or rotate the Main Camera alon... Read more

0
votes
Fixed

[iOS] Crash in libobjc.A.dylib`objc_msgSend during AssetBundle download

iOS

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Aug 22, 2017

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Version/s: 5.6.1f1

Steps to reproduce:1. Download & Open the project2. Build the project to iOS using BuildInfoList.asset (found in Assets folder)3... Read more

0
votes
Fixed

"About Unity" window is black and throws errors if Scripting Runtime Ver...

Mono

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Aug 22, 2017

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Version/s: 2017.3.0a5

To reproduce:1. Open new project.2. In PlayerSettings set Scripting Runtime Version to "Experimental (.NET 4.6 Equivalents)".3. Open... Read more

0
votes
Fixed

[KeywordEnum(UV1, UV2)] in shaders causes a compilation error when build...

Shaders

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Aug 22, 2017

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Version/s: 2017.1.0p4

Steps to reproduce:1. Download and open the attached project2. Build for Standalone to force a shader recompile Expected result: bui... Read more

0
votes
Fixed

NormalMap settings do not appear when importing FBX file

Scene Management

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Aug 22, 2017

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Version/s: 2017.2.0b8

To reproduce:1. In any project, import user's FBX file Expected: user is prompted about incorrect texture settings (check picture at... Read more

0
votes
Fixed

Standalone build shows "Failed to load mono" error if it is located in a...

Mono

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Aug 22, 2017

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Version/s: 2017.1.0f3

To reproduce: 1. Create a new project2. Set Scripting Runtime Version to .NET 4.63. Build it for Windows standalone to the folder na... Read more

0
votes
Fixed

Editor crashes at prcore::BlitImageRemapNoScale when creating sprite wi...

Graphics - General

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Aug 22, 2017

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Version/s: 2017.1.0f3

Steps to reproduce:1. Download 944413_repro.zip2. Open "test" scene3. Enter play mode Results: Editor crashes when creating sprite f... Read more

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