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[PackMan] Minimum horizontal width is not set for Packages list and desc...
Minimum horizontal width is not set for Packages name list and description divider in Packman window. Refer the attached video Step... Read more
Project Settings: VFX tab help button is pointing to the wrong page
How to reproduce: 1. Create a new project 2. Open Project Settings window (Edit->Project Settings...) 3. Open VFX tab 4. In the VFX ... Read more
[XR Management] Tracked Pose Driver is not saved in scene when adding it...
1. Open attached "TrackingOptions" project 2. Go to Edit->Project Settings -> XR Tracking 3. Click on "Add Tracked Pose Driver To A... Read more
Editor crashes when importing broken prefab file
Steps: 1. Import attached prefab ('InGameCanvas.prefab') to any project ==> Editor crashes Read more
Override window displays "No Overrides" with "Apply and Revert" options ...
When a component is removed from instance and then the same component is removed from the prefab as well, the override window displa... Read more
Imported Object's Settings properties are not saved in the Inspector Deb...
How to reproduce: 1. Open the attached '1197056-imported-object-settings.zip' project 2. Select the 'Mario' image in Project Browser... Read more
[Improved Prefab] Override indicator (blue line) is misaligned for Size ...
Override indicator (blue line) is misaligned for Size field of Line Renderer. Refer the attached screenshot Steps to reproduce: 1) ... Read more
[Hub] Can trigger multiple concurrent Hub installations of the same edit...
[Hub] Can trigger multiple concurrent Hub installations of the same editor version via Hub link When using Hublinks to install Unit... Read more
Unity.Mobile.Notifcations.Editor.asmdef is not auto-referenced and canno...
How to reproduce: 1. Open user-submitted project (NotifyMe) 2. See that the Editor script 'Scripty.cs' compiles successfully 3. Remo... Read more
[Mobile] [Addressables] "Could not produce class with ID 91" error when ...
How to reproduce: 1. Unzip the "Project.zip" project. 2. Change the platform to iOS. 3. Build the Addressables Window > Asset Manage... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Bad performance when executing the Physics.IgnoreCollisions() method while in Play Mode
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- [Windows] Unicode custom text input window shows question marks when inserting an emoji
- Memory leak when the VFX Graph Editor is open