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tutorial case for onboarding
Steps to reproduce: 1. Open atached project reproduced with the description of the user 2. Start play mode and write text in input f... Read more
[Animation] Model warps just after state transition is complete
To reproduce: 1) Create new project 2) Open Window -> Asset Store 3) Find and import "Mecanim Locomotion Starter Kit" 4) Open "TestS... Read more
GPU profiling does not work in 5.4 & 5.5
When trying to record GPU profiler the following note is shown: "GPU profiling is not supported by the graphics card driver" Steps t... Read more
Expanding multiple entries in the Hierarchy with keyboard shortcuts at o...
Steps to reproduce: 1. Open attached project 2. Open scene0 3. Expand Canvas-> Image(4) 4. Multi-select 3 "Image(4)" child objects(f... Read more
[Standalone] "Your GPU (Null Device) or driver doesn't support linear re...
Reproduction steps: 1. Open the project 2. Build "test" scene 3. Create a shortcut for the build executable file 4. Add -batchmode -... Read more
[TrailRenderer] TrailRenderer creates visual artifacts at corners and on...
Reproduction steps: 1.Open the project 2.Open and play "Assets -> Walking Robot -> Scenes -> Walking Robot" scene 3.Press and hold w... Read more
Exception in WebGL when logout from facebook account
To reproduce: 1. Build empty project for WebGL 2. Create Facebook app and upload WebGL project 3. Run app 4. Logout from Facebook 5... Read more
[ScriptingAPI] Editor hangs and AABB errors spammed in the console after...
Steps to repro: 1. Open attached project; 2. In the Project folder go to Assets -> Scenes -> API; 3. Open 'СreateTerrainFromAPIbug'... Read more
SceneManagerSetup::IsValid returns true for setup which has active scene...
Steps to reproduce: 1. Open attached project. 2. Execute menu item: BUG->ShowBug (several times) (it tries to RestoreSceneSetup) ... Read more
Crash in FlareManager::RenderFlares when moving objects around in scene ...
Editor crashes when moving object in scene view, when scene contains lens flares. To reproduce: 1. Open project 2. Open scene 3. S... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow