Search Issue Tracker
Won't Fix
Votes
0
Found in
2017.2.0f3
Issue ID
976236
Regression
No
BuiltinRenderTextureType.CameraTarget points to empty buffer in CameraEvent.AfterImageEffects for cameras with forward rendering
Steps to reproduce:
1. Download and open the attached project
2. Open Main scene
3. Uncheck "Use back Buffer" in Rendering Manager
4. Enter Playmode
Expected result: normal camera view is displayed
Actual result: empty buffer is displayed
Reproduced on 2017.2.0f3, 2017.2.1p1, 2017.3.0p1, 2018.1.0b1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
Add comment