Search Issue Tracker
Fixed in 2018.1.X
Votes
0
Found in
2017.3.0f1
Issue ID
982970
Regression
Yes
[Linux Editor] The canvas panel doesn't disappear after disabling that panel gameobject
Steps to reproduce:
1. Open the attached project
2. In Hierarchy Window, Expand "Canvas" gameObject
3. Select "Panel" (child of "Canvas")
4. Activate gameObject
5. Deactivate the gameObject
Expected results: the panel and its contents disappear from scene and game views
Actual results: the panel and its contents stay until some other render action occurs (for example enabling "Panel (1)")
Reproduced on: 2017.3.0f1
Did not reproduce on: 2017.2.0f3, 2017.3.0b1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Add comment