Search Issue Tracker

0
votes
Duplicate

CustomPropertyDrawer of a ReorderableList with SerializeReference attrib...

Asset - Importers

-

Dec 22, 2019

-

Version/s: 2019.3, 2019.3.0f3, 2020.1

Steps to reproduce: 1. Open the attached project (case_1207230.zip) 2. Select the "Zoo" Game Object in the Hierarchy 3. Add "Dog" to... Read more

1
votes
Fixed

Alpha channel is not recognized when importing PNG with alpha

Graphics - General

-

Jan 16, 2020

-

Version/s: 2020.1.0a19

On importing PNG with alpha, the alpha channel is not loading in the Preview, refer attached screenshot. Steps to repro: 1. Create ... Read more

0
votes
Fixed

LightProbes.Tetrahedralize() and LightProbes.TetrahedralizeAsync not lon...

Progressive Lightmapper

-

Dec 20, 2019

-

Version/s: 2019.3, 2019.3.0f4

Steps to reproduce: 1. Open Scene "empty" 2. Ovserve that there is a cube, receving light from light probe group in the scene 3. Ru... Read more

0
votes
Fixed

[Scene View] [HDRP] Camera preview window size does not change on changi...

Package: SRP HD Template

-

Jan 16, 2020

-

Version/s: 7.1.7, 7.1.1

-Camera preview window size changes only once. -The issue does not occur with 3D, URP & 3D with Extras. Steps to repro: 1. Open the... Read more

0
votes
Fixed

Crash on __pthread_kill when trying to open SteamVR Input window

IMGUI

-

Jan 13, 2020

-

Version/s: 2017.4, 2019.2.17f1, 2020.1

Steps to reproduce: 1. Open the project provided by the user ("New Unity Project.zip") 2. Attempt to open SteamVR Input window (Wind... Read more

3
votes
Fixed

[HDRP] Active LOD bias value message does not update according to HDRP L...

Package: Scriptable Render Pipeline HD

-

Jan 16, 2020

-

Version/s: 2019.3.0f5

1. Create a new project. 2. Create a cube. (GameObject -> 3D Object -> Cube) 3. Add an LOD Group Component to this cube. (View in In... Read more

0
votes
Fixed

[URP] Values in RendererFeatures hides on decreasing the height by super...

Package: Scriptable Render Pipeline Universal

-

Jan 16, 2020

-

Version/s: 7.1.7, 7.1.6, 7.1.5, 7.1.1

Values in RendererFeatures hides on decreasing the height by superimposing other windows Steps to Reproduce: 1. Create a new 3D te... Read more

2
votes
Not Reproducible

[Metal] Image mask does not work with Metal graphics API on older iOS de...

Metal

-

Dec 06, 2019

-

Version/s:

Steps to reproduce 1. Open attached project 2. Make sure graphics API is set to 'Metal' 3. Build the project 4. Deploy the Xcode pr... Read more

0
votes
Fixed

[URP] Shader quality tiers are compiled and included in the build and th...

Package: Scriptable Render Pipeline Universal

-

Jan 13, 2020

-

Version/s: 6.9.0

Steps to reproduce: 1. Open User-supplied project ("LWRPConfigureHardwareTiers.zip") 2. Open Project Settings -> Graphics Expected:... Read more

1
votes
Fixed

In ScriptableObjects AssetReferenceGameObject reverts to previous value ...

Package: Addressables

-

Jan 15, 2020

-

Version/s: 1.2.2

How to reproduce: 1. Open attached project "Case_1211792" 2. Select AddressableTest ScriptableObject in the Assets folder in Project... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.