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Opening project wizard while playing animation preview throws error
To reproduce: 1. Open attached project 2. Select snake_baked object 3. Play animation preview 4. Open project wizard (File > New/Op... Read more
Doing any actions with high bone count model is very slow
To reproduce: 1. Open attached project 2. Select Quadropus_4k_bones 3. Notice that any actions in import settings like switching tab... Read more
DX11 on DX10 GPU - Standalone player is not executed in Full Screen
DX11 on DX10 GPU - Standalone player is not executed in Full Screen mode. Please see attached screen shot for details. To reproduce... Read more
DX11 on DX10 GPU: Standalone Player looks stretched in Full Screen mode ...
DX11 on DX10 GPU: Standalone Player looks stretched in Full Screen mode and it is not possible to close the player down completely. ... Read more
Interupting a download on xp doens't allow you to cancen the frozen inst...
1. interupt a package installby entering playmode 2. It should be installing without progress. Try to cancel = you can't Read more
Interupt iPhone install and the package cannot be seen anywhere
1. interupt iPhone package install by entering playmode 2. package disappears. Stay in playmode. Select refresh. 3. Exit playmode an... Read more
All packages disappear from MM when enter/exit playmode while it's open
1. Have packages in available packages 2. have the module manager open and enter/exit playmode 3. all available packages disappear u... Read more
Crash after deleting standard packages and packages
1. have unity open 2. delete packages and standard engine package for iPhone or bb 3. restart unity by going to 'open project' and s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor is stuck in an infinite reimport loop when a specific project is reloaded
- Editor gets stuck on the "Reloading Domain" window when the Play Mode is entered and exited a few times in a short period
- Undoing Animator Parameter name change breaks references to it
- Crash on BV4_OverlapBoxAll when moving in play mode
- Custom mesh water surface normal map fades out when Y Position increases