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[Android] CJK fonts are displayed incorrectly
Reproduction steps: 1) Download and open user's attached project 2) Build and run "test.unity" scene on an Android device 3) Notice ... Read more
ParticleSystem.Update produces low performance when VR is enabled
To reproduce: 1. Open the attached project; 2. Open "Bug" scene; 3. Make sure Virtual Reality is enabled (Edit > Project Settings >... Read more
Unity Crashes when vertex shader slider property value is being changed ...
How to reproduce: 1. Open Unity 2. Load user-submitted project(Demo_Unity.zip) 3. Open 'Extended_Snow_Scene.unity' scene 4. Select '... Read more
Camera.stereoTargetEye is always rendering Mono to RenderTexture
Steps to reproduce: 1. Download and open the attached project 2. Enter playmode 3. Observe the Render Texture files Expected result... Read more
[Linux Editor] ScrollView causes Crashes in Material::UnshareMaterialData()
Steps to reproduce: 1. Open the attached project 2. Open 'test' scene 3. Make sure the scroll view is visible in the scene window At... Read more
TransportLayer error message is missing a "than"
Steps to reproduce: 1. Download and open the attached project 2. Open Scene "MatchMaking" 3. enter Playmode 4. Observe Console for e... Read more
BuiltinRenderTextureType.CameraTarget points to empty buffer in CameraEv...
Steps to reproduce: 1. Download and open the attached project 2. Open Main scene 3. Uncheck "Use back Buffer" in Rendering Manager 4... Read more
[Linux Editor] The canvas panel doesn't disappear after disabling that p...
Steps to reproduce: 1. Open the attached project 2. In Hierarchy Window, Expand "Canvas" gameObject 3. Select "Panel" (child of "Can... Read more
'tex->GetWidth() == width && tex->GetHeigh is thrown when running an APP...
Steps to reproduce: 1. Open the attached project 2. Open the Scene.unity scene 3. Switch platform to Windows Store 4. Build for WSA ... Read more
Particle System ignores Transform component scale until the first transf...
Steps to reproduce: 1. Open attached “ParticleSystemScale.zip” Unity project 2. Open “Main” scene 3. Enter Play mode Expected resul... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash with multiple stack traces when playing video on a render texture with low-end graphics devices
- Circle handle of the Game view scale slider bar disappears when the scale is set to 1x
- Asset Bundles non-deterministic behavior with CRCs and hash when a video has Transcoding enabled and Sprite Atlas has an override option enabled
- [Quality Hackweek] Errors "InvalidOperationException: EnsureRunningOnMainThread can only be called from the main thread" and "NullReferenceException" shown when switching build platforms with Muse Texture package installed
- "Importer(DefaultImporter) generated inconsistent result for asset" warnings are thrown when reimporting the "URP" texture