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Editor crashes after enabling certain modules in Particle System while p...
Steps to reproduce: 1. Open attached “EnableModule.zip” Unity project 2. Open scene “Main” 3. Select “Particles” object in Hierarchy... Read more
Stuttery image rendering with fast continuous motion
Reproduction steps: 1. Open the attached project. 2. Play the 'Test' scene. Actual behavior: - Background will have occasional ran... Read more
Editor crashes at Transform::GetLocalScale when opening scene
Steps to reproduce: 1. Download 977460_repro.zip 2. Open "game" scene Results: Editor crashes when opening scene. The crash occurs ... Read more
[Editor] “Assertion failed” exception is generated on Opening a project ...
“Assertion failed” exception is generated on Opening a project on Mac OSX Steps to Reproduce: 1. Create a New Project Exception is... Read more
[iOS] Incorrect splash image is displayed after launching the app on iPh...
To reproduce: 1. Open project attached by the user (iPhoneXSplashBug) -- In the player settings notice that for iPhone X different s... Read more
[Enlighten] Editor freezes on 'Writing Lighting Data' when baking multip...
Steps to repro: 1. Open attached project; 2. In the upper context menu choose Tools > Lightmaps > Bake Build Settings Scenes; 3. In... Read more
[Android] Some devices are unable to complete SSL connection when using ...
To reproduce: 1. Download and open attached "WebRequestWWW_APItest564p2.zip" project. 2. Build and run on a one of the devices whic... Read more
Wrong layer number is being printed when printing out Physics.IgnoreRayc...
To reproduce: 1. Open my attached project 2. Enter Play mode 3. Observe console Expected: IgnoreRaycastLayer is printed as 2 Actual... Read more
[Android] VideoPlayer not playing video from URL when running project
To reproduce: 1. Open user's project 2. Enter Play mode - video is being played 3. Build and Run for Android Expected: video is bei... Read more
Nested block comment with single-line comment will cause errors in shade...
How to reproduce: 1. Create a new project 2. Create a new Shader 3. Add lines anywhere in the shader: /* //*/ 4. Notice, that the sh... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
- Scene view has Y coordinates of the Screen Position node flipped when some of the URP features are disabled
- Volumetric fog shader variants are missing from build when "Strict Shader Variant Matching" is disabled
- Unnecessary modifications clutter the Scene when using a RectTransform driven by a LayoutGroup in a Prefab