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LayerMaskField values are not saved when using UXML Template
To reproduce: 1. Open attached project ("case_1183189.zip") 2. Select "Box" Game Object from Hierarchy window 3. In the Inspector wi... Read more
Screen.width and Screen.height change values when Game window is not active
How to reproduce: 1. Open attached project ("1182527-repro.zip") 2. Open Console window 3. Select Game window 4. Click Maximize/Rest... Read more
Out of data Exposed Transforms in Model Importer results in an import Error
To reproduce: 1. Download attached "ModelImport_New.zip" project and open in Unity 2. In Project window select "Okay.fbx" file, rig... Read more
"ARSession.state" gets set to "None" and throws "DllNotFoundException: U...
Reproduction steps: 1. Open "AR Foundation Demo.zip" project 2. Build & Run for Android 3. Notice "Unsuported Device Not Capable" an... Read more
Color artifacts are visible around Unity balls in Measured Materials sce...
How to reproduce: 1. Create and open a new Unity project with HD-RP template 2. Import 'Measured Materials' asset from the Asset Sto... Read more
Expanding all nodes of an endless tree that is using [SerializeReference...
How to reproduce: 1. Open user-submitted project (SerializeReference) 2. Select 'New Some Thing' Asset in the Project window 3. In t... Read more
[ShaderGraph] Shaders break when Editor version is upgraded
How to reproduce: 1. Open VM > Bug Attachments > '1180459-Shader-Graph-issue.zip' project in 2019.2.5f1 version 2. Reopen the attach... Read more
[UWP][2018.4] Linear to gamma conversion error with HDR camera rendering...
Steps to reproduce: 1. Download 1183306_repro.zip and open "new" scene 2. Switch platform to UWP and Build project 3. Build VS solut... Read more
Quaternion To Matrix conversion failed error thown when Planar Reflectio...
Repro steps: 1. Open user attached project 2. In the Hierarchy, select "Planar Reflection Probe" object and add a Planar Reflection ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Nested Canvases with the same Order in Layer ignore Z position for render order when sharing parent Canvas
- ShaderGraph Material subasset loses texture reference when reimporting all assets while using a scripted importer
- Values changed on a prefab are not retained when entering Play Mode
- Shadow Caster 2D shadows partially disappear in specific spots when used with Composite Collider 2D in the Game view
- Hierarchy and Library parts in UI Builder are inaccessible when UI Builder window is resized and these elements no longer fit in the window