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[URP][Mac] Reflection Probe produces lighting onto geometry when the Ref...
How to reproduce: 1. Open the "Relfection probes bug" Scene in the user-supplied project 2. Observe the Scene view Expected result:... Read more
Dropdown list is not aligned with the Dropdown field in Standalone build...
How to reproduce: 1. Open the attached project("case_1199299") 2. Build and run 3. Press the Dropdown located in the center of the s... Read more
Batch editing assets is massively slower with Asset Pipeline v2 compared...
To reproduce: 1) Open attached project 2) Make sure Asset Pipeline is set to v2 in Editor Settings 3) Run the only test in Test Runn... Read more
Square-shaped objects cast round-shaped shadows when Lens Shift Camera s...
Steps to reproduce: 1. Open the attached project 2. Open "SampleScene" scene 3. Select "Main Camera" in the Hierarchy window 4. In ... Read more
[Android] App crashes when loading animated mesh data from asset bundle
Repro steps: 1. Open attached project 2. Windows -> Asset Management -> Addressables -> Groups, in the window choose Build -> New Bu... Read more
[Android Logcat] ArgumentOutOfRangeException error preventing closing of...
With the android logcat window open, and windows such as 'Capture Screen' and 'Internal Log' will refuse to close once you switch bu... Read more
[HDRP] Pressing "Fix All" button doesn't prompt "Load or Create HDRPAsse...
Clicking on "Fix All" button in "HD Render Pipeline Wizard" doesn't open up "Load or Create HDRenderPipelineAsset" pop up when "Scri... Read more
[Mac] The Editor does not refocus when clicked on
How to reproduce: 1. Open any project on Unity 2020.1.0a15 2. Focus on another window (make sure you are able to see the Editor unde... Read more
Crash on physx::shdfnd::internal::HashBase when a big amount of GameObje...
Steps to reproduce: 1. Open the attached project ("1200966.zip") 2. Open "SinglePlayer" scene 3. Enter Play mode 4. Wait for a few s... Read more
[Mobile]Camera.RenderWithShader does not render to texture with OGLES 3
How to reproduce: 1. Open the attached LensFlares.zip project 2. Build for iOS and deploy the Xcode project to the iOS device Actua... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Screen position out of view frustum" error is shown when displaying populated World Space canvas in Multiplayer Play Mode secondary Editor using Input System UI Input Module
- Sprite width/height is rendered differently in the Game view than in the Scene view
- Debug Mode popup window is inaccessible/cut-off when opened on widescreen monitors or resizing to specific Editor Window resolution
- Post-processing Render Features using Render Graph do not work when URP 2D Renderer is used and Render Graph enabled
- [Unity Physics] The NativeList<DistanceHit> randomly returns fewer hits than expected when using CalculateDistance in Edit mode tests