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Errors when building to iOS
To reproduce: 1. Open attached project 2. Build to iOS Before the build finishes, some errors appear (they are pasted at the bottom... Read more
Some color buffers are not cleaned properly when using custom Surface Sh...
Steps to reproduce: 1. open User's attached project 2. open scene "DemoScene" 3. press play Expected behavior: text is connected to... Read more
Unity runs out of memory when importing large text file(s)
Steps to reproduce: 1. Open attached project 2. Go to Assets->Import new asset 3. Locate particles.txt(1.20GB) and import it -Crash ... Read more
Script Behaviour Changes When Canvas Scaler Is Set To 'Scale With Screen...
To reproduce: 1. Open attached project 2. Play any scene 3. Notice that the "next" and "previous" buttons work 4. In every scene, ch... Read more
Icon tab in PlayerSettings doesn't stay open
How to reproduce: 1. Create a new project 2. Open PlayerSettings (Edit -> Project Settings- -> Player) 3. Click the Icon tab 4. It o... Read more
Texture Importer Inspector: Some settings get duplicated after script's ...
How to reproduce: 1. Open provided example project 2. Select Assets/Green 3. Lock the Inspector 4. Right-click Assets/Scripts/NewBeh... Read more
[OSX][IntelGPU] Trashy artifacts appear when dragging Scene or Game view...
Steps to repro: 1. Open Unity on OSX; 2. Create new project; 3. Expand Layout dropdown list in the upper right corner and select 'D... Read more
[AssetBundle] Sprite pivot setting change does not trigger bundle downlo...
How to reproduce: 1. Download and open the project from OC 2. Notice that "amused" sprite's pivot is in the center 3. Build AssetBu... Read more
[IL2CPP] Crash in Update() on iOS and tvOS with Unity 5.5 beta
Steps to reproduce: 1) Open the latest attached project. 2) Build the project for iOS or tvOS. 3) Deploy and run the build on a devi... Read more
[HLAPI] Changing NetworkTransform sendInterval to higher than 30 by scri...
Steps to reproduce: 1. open attached project 2. build and run 3. connect one as host and one as client -> server has set NetworkTran... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow