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[Android] Crash on VR mode
Steps do reproduce: 1) Download attached project 'vr_mainframe_proj.zip' and open in Unity. 2) Build and run project on a device.... Read more
[UWP] App doesn't detect that location service got enable if app is star...
Steps to reproduce: 1. Build project for UWP 2. Disable location service in system settings 3. Run app and press start. It says l... Read more
Frame debugger does not highlight UI GameObjects in hierarchy
Selecting UI element "image" in frame debugger does not highlight it. Steps to reproduce: 1. Open attached project 2. In frame debu... Read more
[Android][iOS] Normalmap scale is ignored on mobile devices
Steps to reproduce: 1) Download attached project 'delme012345.zip' and open in Unity. 2) Build and run project on a device. 3) ... Read more
[Performance] Changing text color through animation is extremely slow co...
To reproduce: 1. Open attached project 2. Open the profiler 3. Open the scene "Scene_With_Issue" 4. Play the scene 5. Press one of ... Read more
NamedPipeClientStream freezes/crashes editor when entering or leaving pl...
Steps to reproduce: 1. Launch ConsoleApplication release 2. Open unity project 3. play scene 'Main' 4. stop and enter play mode for ... Read more
[WSA] Universal 8.1 with generated C# projects fails to deploy
Steps to reproduce: 1. Open any project 2. Build WSA Universal 8.1 SDK project with enabled C# projects 3. Open VS solution and try ... Read more
Rigidbody2D with interpolation set to interpolate has wrong rotation whe...
Steps to reproduce: 1. Open attached project 2. Open scene "Rotate Test" 3. Run scene 4. Click any of the Rotate buttons and notice... Read more
Browser Out of memory error when loading asset bundles
-e: Firefox 32-bit ran out of memory with the following error, when loading an asset bundle: "The browser could not allocate enough ... Read more
[iOS] Texture sampling incorrect on iPhone 6
Steps to reproduce: 1) Open the attached project. 2) Build for iOS. 3) Run the build on a device via Xcode. 4) Press the 'Bigger' UI... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow