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Won't Fix
Votes
0
Found in
5.4.0f3
Issue ID
829307
Regression
No
[iOS] Texture sampling incorrect on iPhone 6
Steps to reproduce:
1) Open the attached project.
2) Build for iOS.
3) Run the build on a device via Xcode.
4) Press the 'Bigger' UI button.
The texture in the middle of the screen is scaled up, this causes the border around the texture to get corrupted - small areas with different coloring appear due to bad sampling. This does not occur on all devices (was only able to reproduce on iPhone 6 running iOS 9/10).
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Resolution Note (2019.3.X):
not addressing this fix for the time being as affects iOS 9/10 and single phone model only.