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[Sprite Editor] Properties under "PixelPerfectCamera" are misaligned whe...
Properties under "PixelPerfectCamera" are misaligned when preset of "PixelPerfectCamera" component is created, refer the attached sc... Read more
[TextmeshPro] NullReferenceException error is thrown on changing Vertex ...
[TextmeshPro] NullReferenceException error is thrown on changing Vertex color property in TextMeshPro preset asset. NullReferenceEx... Read more
Stacktrace window remains open and text disappears when target platform ...
To Reproduce: - Open a new unity project - Install "Android logcat" from the package manager (windows -> Package Manager) - Open the... Read more
[TextmeshPro] MissingReferenceException errors are thrown on selecting T...
MissingReferenceException errors are thrown on selecting TextMeshPro object in TextMeshPro preset asset. Steps to repro: 1. Open th... Read more
SVG Prefab's Transform is reset when renaming the Prefab Asset in Projec...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Select "rename me" Prefab in the Hierarchy 3. Change... Read more
[Vector Graphics] Polygons with rounded strokes rendered incorrectly
Repro steps: 1. Open QA attached project "repro_1188031" 2. Observe the Scene View Actual: Polygons rendered with sharp corners ... Read more
Blend Tree right side animation is favored over left side animation
Reproduction steps: 1. Open user's attached project "Ruby's rpg" 2. In the Project window, go to Art > Animations and double-click o... Read more
Clearing bake data does not sync to game view or scene view immediately
To reproduce: 1) Open the attached project and scene 2) Note down how it looks (right view in the screenshot) 3) Open Lighting Windo... Read more
[Themes] Settings text is distorted and difficult to read with Inter(Def...
Text Input, Main Settings and Extra Settings texts are distorted and difficult to read with Inter(Default) font in TextMeshPro. Ste... Read more
[TMP] "Enable RTL Editor" text overlaps with its checkbox when preset of...
"Enable RTL Editor" text overlaps with its checkbox which is also going outside the window when preset of TextMeshPro is created, al... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Use incremental GC" is a shared parameter but not identified as one with a "*" when displayed in the Player Settings
- "Path could not be found for script compilation file" error is thrown when the files are injected with RegisterPostInitializationOutput
- SrpBatcher causes all SpriteRenderers to render the same sprite when the shader is not compatible with the SrpBatcher
- SelectedIndex does not update when a ListView item is selected by a Mouse click
- Material tiling does not work when compared to the behavior in other versions