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Clicking away from the Inspector window after applying plugin import set...
How to reproduce: 1. Download a tester-attached plugin(assimp.dll) 2. Create a new Unity project 3. Import the plugin and select it ... Read more
[VCS] Resolve conflict window is automatically closed after resolving on...
How to reproduce: 1. Create a new project in your preferred workspace and connect it to Perforce 2. Create two new empty scripts and... Read more
[iOS] UnityEngine.TextureFormat does not contain a definition for ETC_RG...
To reproduce: 1. Download attached "testcrunch.zip" project and open in Unity 2. Build for iOS Expected result: Unity Editor succe... Read more
The game objects are black when Baked Global Illumination is checked aft...
To reproduce: 1. Open attached project ( LightBakeTest.zip ) 2. Make sure the Baked Global Illumination is checked in the lightning ... Read more
[HDRP] Rectangle and Tube lights have Volumetrics settings visible but f...
Volumetrics settings are exposed on Tube and Rectangle lights, but they dont do anything yet. Should be hidden from users if not imp... Read more
[ProBuilder] A preview cube is created in Scene window when 'Shape Tool'...
How to reproduce: 1. Open attached 'project-1176370.zip' project using the EnvIronman VM (optional) (more information in Edit) 2. De... Read more
[Addressables] [WebGL] Exceptions are thrown when using Addressables.Loa...
How to reproduce: 1. Open the attached project ("case_1176085-LoadTest.zip"), setting the platform to WebGL 2. Build Player Content ... Read more
[VCS] Support for Perforce two-factor auth (MFA, using "login2" command)
Newer perforce instances sometimes enforce 2-factor authentications. Result: Unity's perforce integration will try to force a logi... Read more
Undo removes wrong Blend Tree when "Add New Blend Tree" was done from Bl...
1.Open attached project "case_1134780-AddMotionUndoIssue" 2. Left-click the "Cube" AnimatorController in the Project Window to see i... Read more
[Android] App crashes when starting another activty while the app is in ...
Repro steps: 1. Open user attached project 2. Make sure Scripting Backend is set to IL2CPP 3. Build and run the app on Android 4. Ru... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ACES Tonemapping causes banding artifacts and negative values in ColorGradingLUT when HDR is enabled and "High Dynamic Range" Grading mode is selected while Android Platform is used
- Android Player freezes when an Audio Source is playing and an incoming call is picked up and then hung up and the Audio Source is started again
- Green success icon is poorly visible in the light Unity theme
- Incorrect input into the Input Field when using Microsoft IME Japanese
- Multiplayer role "ClientAndServer" is displayed without the spaces in the "Play Mode Scenarios" window