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Fixed in 5.5.0

Votes

0

Found in

5.4.0f3

Issue ID

829765

Regression

No

Browser Out of memory error when loading asset bundles

WebGL

-

-e: Firefox 32-bit ran out of memory with the following error, when loading an asset bundle:
"The browser could not allocate enough memory for the WebGL content. If you are the developer of this content, try allocating less memory to your WebGL build in the WebGL player settings."

-repro:
--IMPORTANT: make sure your default browser is a 32-bit version. Alternatively, after BuildAndRun copy the url from the default browser to, for example, a new tab in Firefox 32-bit.
--build-and-run for webgl
--once loaded in the browser, press Load
--NOTICE you receive an error message (see above)

Note:
- since browsers on OSX are 64-bit. it's easier to repro on Windows
- to reproduce it more than once, you may need to clean the cache, the easiest way is to launch firefox with "-P" parameter, then create a new profile.
- it should be reproducible in 5.3 as well as 5.5 (although 5.5 might crash differently because we removed lzma)
- it should also be reproducible in Chrome

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