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UnityEvent doesn't serialize/update correctly in EditorWindows when edit...
To reproduce: 1. Open project attached 2. In main task bar, press TEST > OPEN WINDOW 3. In Project window, select MySO, drag it to M... Read more
Pasting Cloth component values causes scene view to break
1. Open attached project 2. Open scene inter-collision.unity 3. Select one of the Sphere gameobjects 4. In the Inspector, right clic... Read more
UI Text component preferred size differs after changing Canvas size
To reproduce: 1. Download attached project "UIText_PreferredSize_BugReport.zipp" and open in Unity 2. Open "bugRerport" scene 3. En... Read more
Selecting a password in EditorGUILayout.PasswordField that contains a sp...
1. Open the attached "PasswordFieldSelection" project and "Repro" scene 2. Go to BugReport --> BugReport (custom menu items) 3. Try... Read more
[Win] First StructuredBuffer will be deleted when calling ComputeShader....
Steps to reproduce: 1. Open attached project "973508.zip" 2. Click on "TEST BUFFER/Add numbers" menu item *two identical int array... Read more
Particle System Stop Action Destroy doesn't destroy Particles which fini...
How to reproduce: 1. Download project "ParticlesRepro.zip" and open in Unity 2. Open "Scene" scene 3. Enter play mode --Notice that ... Read more
Separating lines appear between tiles when using different tile on top o...
How to reproduce: 1. Open attached Unity project "Spritetesting" 2. Load scene "World" 3. See Game mode or enter the Play mode 4. S... Read more
[Linux Launcher] Paste in Launcher test fields does not work
Steps to reproduce: 1. Copy a short string from any external source (browser, text editor etc) 2. Open Unity 3. Sign out (if you're ... Read more
[Linux Editor][Collab] Partial publish pane does not open
Steps to reproduce: 1. Create an empty project 2. Create two prefab objects 3. Enable Collaborate in the project 4. Right click on t... Read more
Editor crash when building a specific asset bundle with a custom builder
How to reproduce: 1. Download and open the attached repro project from ownCloud (don't update API when prompted) 2. Resolve any occu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Main Camera rendering is being overwritten by a UI Camera when using multiple cameras with URP and the second camera's background type is set to "Uninitialized"
- VisualTreeAsset has significantly increased memory allocation size at runtime when the project is built with IL2CPP scripting backend
- NullReferenceException is logged when cancelling Shader Graph recovery of an already deleted Shader Graph
- White Edges appear during Camera movement in runtime when using FSR2 with Motion Vectors and Exposure enabled
- Lens Flare renders without occlusion when the light source is obstructed by solid objects when running on Android using OpenGL