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Most of the Scenes from Asset Store "Unity Essaentials/Sample Projects/M...
Reproduction Steps: 1. Open Attached Project or import one from Asset Store "Unity Essaentials" "Mecanim Example Scenes" 2. Try open... Read more
Emitting particles by distance when system is moving in high speed cause...
Steps to reproduce: 1. Open attached project "828880.zip" 2. Open scene "Scene" 3. Select particle system "Trail" and move it fast ... Read more
[UWP] Drastically worse performance on Lumia 950 compared to Android dev...
Steps to reproduce: 1. Open attached project 2. Add "test" scene to build settings and build for WSA Universal 10 SDK 3. Deploy on L... Read more
WebGL build content not shown after 'Build and Run'. 'Unable to connect'...
Steps to reproduce: 1. Create empty project. 2. Save scene. 3. Go to 'Build settings' 4. Build and Run. Expected behaviour: the bui... Read more
Optimize Transform Hierarchy generates different Skinned meshrenderer bo...
How to reproduce: 1. Open the attached project 2. Drag Corgi model to the scene 3. Add DrawBounding script to it and attach Corgi (S... Read more
[Profiler] Only CPU and GPU usage parameters are toggleable
To repro: 1. Create a project. 2. Add Profiler. 3. Try to uncheck one of parameters in CPU or GPU usage. Actual result: They are ... Read more
[Android]App freezes on loading next scene if APK is split on Asus Zenpa...
To reproduce: 1) Open attached project 2) Make sure "Split Application Binary" is enabled in Player Settings 3) Build and run on dev... Read more
ScriptableObject is created without an error when script and class names...
Steps to reproduce: 1. Open attached project "829259.zip" 2. In project tab, right click and in create asset menu create "The Scrip... Read more
ProjectVersion.txt does not update in 5.5
How to reproduce: 1. Create empty project in 5.5.0b1 2. Save scene and exit editor. 3. Open saved project in 5.5.0b2. (Warning about... Read more
Building Android apk outside of Unity project folder fails and Unity edi...
Fix has been pulled to trunk and 5.5 Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow